About MMORPG Advanced Mage - Medieval Fantasy Modular Character
- Theme > Fantasy & Mythology
- Art & Visuals > 3D
This MMORPG Newbie Mage comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles, and a unique set for both male and female.
Key Features
- 2 Characters, 2 Outfits
- Magic Staff
- 6 Unique Hairstyles
- Completely modular
- Fully Rigged with UE5 Rig
- Apple Blendshapes
- Adjustable body parts
- Underwear included
- Easy Color Change
- Advanced materials! Tons of customization
Polycount: The Character does not have LOD system
- Advanced Girl: Faces 43509, Tris 85976, Verts 51693
- Advanced Boy: Faces 21430, Tris 41657, Verts 24139
Rig is based on the Humanoid Skeleton with additional bones. It was made in Maya without plugins and does not have controls. You can apply physics to different parts. Staves are static meshes and does not have a rig.
Tested with various animations including Advanced Locomotion System v4, Standard 3rd person animations, Female Interactions Animations, Mocap Library, ARLS + Horse Animset, Succubus AnimSet, Valley of the Ancient, Close Combat: Swordsman, Lyra Starter Game.
Blendshapes: Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity. Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Different Outfits and Modularity: The model is completely modular! Remove or add any part. Or if you want, take clothes off completely. Body texture is censored. The uncensored texture can be requested. Adult parts are not modeled and do not have morphs or a rig. It’s a texture. To avoid body intersection through clothes, the body is sliced into pieces. Pieces that are beneath the clothes must be turned off or hidden. By doing that, you reduce the polycount! Full-Body is included. Underwear is included. AllPartsTogether is included. Idle animation is included. Weapon is included. Any other animations are not included.
Unity project: 2021.3.21f1+. Render pipelines: Built-in, URP, HDRP. Both Advanced and Default Shaders. Humanoid rig with eye and jaw bone. For facial animations use Blendshapes. Physics is not included. Wind Simulation for Hair! Easily add Tattoos and Scars! AllPartsTogether.fbx file is included for customization. Any Humanoid Animations from the store can be applied to this character. Please note, this is a character asset. It has no controls, scripts, etc.
MatID Maps: Skin, Eyes, and Outfit Parts. A MatID map is used for changing colors of a BaseColor Map by sections. You can use the Advanced Shader to change the colors easily.
4K Textures: 8 Texture sets: Body, Head, Eyes, Lashes, Hair, Hairhat, Weapon, Clothes. Textures are packed for better optimization. Each set contains: BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include an Ambient Occlusion, MatID, Opacity and Emissive maps. 5 different hair textures: curly, short, straight, wavy, buzzcut.
Key Features
- 2 Characters, 2 Outfits
- Magic Staff
- 6 Unique Hairstyles
- Completely modular
- Fully Rigged with UE5 Rig
- Apple Blendshapes
- Adjustable body parts
- Underwear included
- Easy Color Change
- Advanced materials! Tons of customization
Polycount: The Character does not have LOD system
- Advanced Girl: Faces 43509, Tris 85976, Verts 51693
- Advanced Boy: Faces 21430, Tris 41657, Verts 24139
Rig is based on the Humanoid Skeleton with additional bones. It was made in Maya without plugins and does not have controls. You can apply physics to different parts. Staves are static meshes and does not have a rig.
Tested with various animations including Advanced Locomotion System v4, Standard 3rd person animations, Female Interactions Animations, Mocap Library, ARLS + Horse Animset, Succubus AnimSet, Valley of the Ancient, Close Combat: Swordsman, Lyra Starter Game.
Blendshapes: Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity. Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Different Outfits and Modularity: The model is completely modular! Remove or add any part. Or if you want, take clothes off completely. Body texture is censored. The uncensored texture can be requested. Adult parts are not modeled and do not have morphs or a rig. It’s a texture. To avoid body intersection through clothes, the body is sliced into pieces. Pieces that are beneath the clothes must be turned off or hidden. By doing that, you reduce the polycount! Full-Body is included. Underwear is included. AllPartsTogether is included. Idle animation is included. Weapon is included. Any other animations are not included.
Unity project: 2021.3.21f1+. Render pipelines: Built-in, URP, HDRP. Both Advanced and Default Shaders. Humanoid rig with eye and jaw bone. For facial animations use Blendshapes. Physics is not included. Wind Simulation for Hair! Easily add Tattoos and Scars! AllPartsTogether.fbx file is included for customization. Any Humanoid Animations from the store can be applied to this character. Please note, this is a character asset. It has no controls, scripts, etc.
MatID Maps: Skin, Eyes, and Outfit Parts. A MatID map is used for changing colors of a BaseColor Map by sections. You can use the Advanced Shader to change the colors easily.
4K Textures: 8 Texture sets: Body, Head, Eyes, Lashes, Hair, Hairhat, Weapon, Clothes. Textures are packed for better optimization. Each set contains: BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include an Ambient Occlusion, MatID, Opacity and Emissive maps. 5 different hair textures: curly, short, straight, wavy, buzzcut.