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MMORPG Advanced Archer - Medieval Fantasy Modular Character preview
Unity

MMORPG Advanced Archer - Medieval Fantasy Modular Character

By Ida Faber

$149.99

About MMORPG Advanced Archer - Medieval Fantasy Modular Character

  • Art & Visuals > 3D
This MMORPG Advanced Archer comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles, and a unique set for both male and female.

Key Features:
2 Characters, 2 Outfits
Many unique hairstyles
Bow + arrow + quiver included
Completely modular
A wonderful render scene
Fully Rigged with UE5 Rig
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization

Polycount:
The Character does not have LOD system
Advanced Girl: Faces 48799, Tris 93497, Verts 55851
Advanced Boy: Faces 40344, Tris 76894, Verts 46105

Rig is based on the Humanoid Skeleton with additional bones. It was made in Maya without plugins and does not have controls. You can apply physics to different parts. Bows have its own skeleton and draw animation.

Tested with various animations:
Advanced Locomotion System v4, Standard 3rd person animations, Female Interactions Animations, Mocap Library, ARLS + Horse Animset, Succubus AnimSet, Valley of the Ancient, Close Combat: Swordsman, Lyra Starter Game.

Blendshapes:
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity. Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Different Outfits and Modularity:
The model is completely modular! Remove or add any part. Or if you want, take clothes off completely. Body texture is censored. The uncensored texture can be requested. Adult parts are not modeled and do not have morphs or a rig. It’s a texture. To avoid body intersection through clothes, the body is sliced into pieces. Pieces that are beneath the clothes must be turned off or hidden. By doing that, you reduce the polycount! Full-Body is included. Underwear is included. AllPartsTogether is included. Idle animation is included. Any other animations are not included. Bow, arrow and quiver are included.

Unity project:
2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.

MatID Maps:
Skin, Eyes, and Outfit Parts. A MatID map is used for changing colors of a BaseColor Map by sections. You can use the Advanced Shader to change the colors easily.

4K Textures:
11 Texture sets: Body, Head, Teeth, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Buzz cut, Bow. Textures are packed for better optimization. Each set contains: BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include an Ambient Occlusion, MatID, Opacity and Emissive maps.

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