Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About MissingLink- Asset Integrity Manager
- Tools, Systems & Learning > Development Tools & Automation
As Unity projects grow, references can break after scripts are renamed, prefabs are moved, UI Toolkit files are reorganized, assets are deleted, or .meta files are changed. MissingLink gives you a clean dashboard to scan the whole project or selected folders and review issues in one place.
It can detect missing scripts/components, missing object references, missing prefab sources, missing meshes, missing materials, missing textures, missing sprites, missing audio clips, missing animations, ScriptableObject references, MonoScript references, and UI Toolkit UXML/USS GUID/path issues.
MissingLink is designed to be safe by default. It does not blindly overwrite risky references. High-confidence issues, such as UI Toolkit GUID/path mismatches where the GUID still exists in the project, can be repaired automatically. Ambiguous issues are clearly reported with useful context, expected reference type, location, confidence, and suggested action.
This tool is useful for small projects, asset-heavy games, UI Toolkit workflows, shared asset migrations, team projects, and pre-build project health checks.