Missing Reference Hunter - Smart Scanner & Auto-Repair
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99. The latest store price is $29.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $29.99 | Latest store price | |
| $29.99 | Unity First Price 2026-08-20 2026-08-20 | |
| $14.99 | Unity New Release Discount 2026-08-20 2026-09-03 | |
| $14.99 | Unity New Release Discount 2026-08-20 2026-09-03 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Missing Reference Hunter - Smart Scanner & Auto-Repair
- Tools, Systems & Learning > Development Tools & Automation
Missing Reference Hunter is a professional-grade Unity Editor diagnostic suite. It features cooperative background scanning, a highly visual node dependency graph, structural scene comparison tools, and a legendary C++ SerializedObject Hack that rebinds missing scripts in-place—without losing any of your serialized fields or variables!
Every developer knows the pain of opening a project to find the dreaded "Missing MonoBehaviour" warning in the Inspector. Standard Unity forces you to remove the component, losing all your custom variables, texture references, and numbers. No more! With Missing Reference Hunter, your serialized data is fully preserved and restored.
KEY FEATURES
Auto-Repair (Script Reassignment Hack): Rebind missing scripts in-place on GameObject hierarchies, restoring the script reference while preserving 100% of your other custom serialized fields!
Cooperative Yield Scanner: Scans scenes, prefabs, materials, animators, and ScriptableObjects in small time-budgeted chunks, maintaining a fluid 60 FPS inside the Unity Editor without locks or lag.
Incremental Ticks Cache: Modtime-based indexing decreases subsequent scan durations by 95%, yielding instant, millisecond scan speeds.
Procedural Vector Charts: Visually monitor your project health in real-time with an anti-aliased Health Gauge and Category Donut Chart drawn procedurally.
Dependency Trace Graph: Examine connections in an interactive, draggable, and zoomable node canvas to see exactly what asset is referencing a broken file.
Scene Comparison Studio: Compare structural layouts, active GameObjects, and component configurations between two scenes to easily track design diffs.
Registry History Logs: A persistent activity log capturing every single modification, perfect for multi-developer teams coordinating level cleanup.
Full Unity Undo Support: Every single change—both individual edits and batch operations—integrates with the Unity Undo system. Simply press Ctrl + Z to revert repairs instantly.
Multi-Format Exporting: Package and export detailed diagnostic reports as Markdown, CSV, JSON, or TXT files.
Custom Exclusion Rules: Exclude third-party folders (e.g. Plugins, ThirdParty, Packages) via settings to focus strictly on your assets.