Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price | |
| $20 | Unity Permanent Decrease 2026-09-12 2026-09-19 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About MIS-SoftFlying
Middleware For Invector Template v2.7.18+ REQUIRED
Invector Template (Invector) which is one of the best controllers can be upgraded with MIS and MIS Packages.
MIS-SoftFlying provides a very smooth flying experience. Perfect for casual or stylish games. Fly just like being blown away by the wind.
Key Benefits
Provides All-In-One Setup (Invector/MIS add-ons)
Very smooth flying experience
Applied Air Resistance effect
Control
Left SHIFT + Space: Flying Toggle
WS: Pitching (provides rotation limit and Invert option)
AD: Yawing (provides rotation limit)
Left SHIFT + WASD: Fast Turn
Left CTRL: Boost
Space: Air Brake
3 Types of Flying Speed
Normal: While forward obstacles are detected
Faster Flying: While no forward obstacles are not detected
Boost
Provides Multi-Boost
Fast Turn
Character rotates towards by user input
Changing the character direction while moving in the original flying direction
Speed is reduced while turning rapidly
Air Brake
Sliding in the air during Air Brake time
Collision Behaviours
None: Does nothing when collision
Cancel Flying: Flying is canceled
Collision Air Brake: Air Brake operates automatically when collision
Knock-Back: Moves backwards when Collision Air Brake
Crash
Ragdoll: Transits into the Ragdoll when crash
vDamage is applied
Landing
Landing High/Low and Sliding depending on the altitude and velocity
Ragdoll or Hard Landing when crash
vDamage is applied by high altitude and velocity
Death on Flying
Falling down to the ground when a character dies in the air
Falling Down Death animation when a character gets on the ground
Lock Camera Option
Character Follow mode (using Invector vThirdPersonCamera)
Collision Behaviour should be Cancel Flying applied
Boost FX
Provides stylish ReadyToBoost and Boost FXs
Wind FX
Automatically adjusted based on the speed
Included 17 animation clips
Flying Stamina, Boost Stamina
Provides chained-action between Invector/MIS add-ons
Does not modify Invector core
All MIS packages runs on a feature-based basis