Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price | |
| $15 | Unity Permanent Decrease 2026-09-12 2026-09-19 | |
| $24.99 | Unity First Price 2026-07-31 2026-08-07 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About MIS-LockOn
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Military & Combat
Middleware For Invector Template v2.7.16+ REQUIRED
Invector Template (Invector) which is one of the best controllers can be upgraded with MIS and MIS Packages. If you are not familar with MIS yet, please watch this MIS v2 Quick Setup Guide.
Targeting(Including Lock-On) and Target Indicator features are essential in most games. MIS-LockOn integrates these two features and provides better performance and easy customization.
Attacking enemies while moving fast is not easy. On the other hand, it is difficult to develop various weapons without the features provided by MIS-LockOn. Meanwhile, a better system is needed to target a growing number of enemies. Please check it on MIS-Motorcycle trailer either.
All MIS combat packages including MIS-Motorcycle, MIS-MagicSpell, and etc. will be developed based on MIS-LockOn. Let your players have experience a faster, more varied and easier combat system.
All combat features of MIS are developed using MIS-LockOn. It's very simple and offers amazing performance.
Key Benefits
Provides All-In-One Setup
High performance
- All target game objects are automatically registered and managed on Start().
- It makes not to call APIs to search for colliders or look up game objects every frame
- Uses only one Screen Space - Overay Canvas for all indicators
- Provides better optimization feature through targeting frequency for low end devices
Finding targets options
- By Distance / Angle / Obstacle detection
LockOn
- Set / Change: Mouse 2 button (Default)
- Release: When the LockOn target is out of the screen (Mandatory)
Provides Auto LockOn (Always the current target is set to LockOn target)
Target Indicators
- Supports types: Enemy / Object (Buff, Amor and Gate, etc.)
- OnSelected: Currently selected target
- OnLocked: Currently selected and locked target
- OnScreen: The target in on screen
- OffScreen: The target in out of screen (It indicates its direction, not a position)
Easy Indicator setup and tunning
Supports Emerald AI v3.2.0+
Provides a Demo scene
Does not modify Invector core
All MIS Packages runs on a feature-based basis
Quick Setup Sequence
#1 INVECTOR
#2 MIS
#3 MIS-LockOn
Precautions
No refund allowed after downloading