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MIS-LedgeClimb2 preview
Unity

MIS-LedgeClimb2

By MyMOBILIN

$30

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $30. The latest store price is $30, matching the lowest recorded price shown here.

Recorded prices for MIS-LedgeClimb2 2 price observations from Sep 12, 2026 to Oct 31, 2026. Lowest recorded price $30. Exact dates and prices are listed below. $0.00 $15.00 $30.00 Sep 12, 2026: $30. Unity Permanent Decrease 2026-09-12 2026-09-19 Oct 31, 2026: $30. Latest store price Sep 12, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$30Latest store price
$30Unity Permanent Decrease 2026-09-12 2026-09-19

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About MIS-LedgeClimb2

MIS-LedgeClimb2 provides very lightweight and intuitive Ledge-Climb feature. Unlike Free-Climb, you can only move to the ledge. It supports Hand IK so it moves along the ledge. You can implement a cool action by using mvLedgeClimbTrigger to initiate a Ledge-Climb. MIS-LedgeClimb consists of two packages: MIS-LedgeClimb1 only supports BracedHang mode, and MIS-LedgeClimb2 supports FreeHang mode as well, so BracedHang and FreeHang modes can be used sequentially. Key features include fast ledge search time, starting climbing with W + Space or Space (Ledge is detected by Raycast), jumping between ledges with WASD + Space, jumping on a ledge with AD + Space, moving on/between ledge(s) with AD, fast ledge movement with SHIFT + AD, finishing climbing with S + Space (Drop) or W + Space (Climb Up). Provides BracedHang and FreeHang mode, custom climb actions for specific ledges, supports Invector vHeadTrack during climbing, supports Small Hit Reaction during climbing (Melee/Shooter characters only), pointing a ledge using IK, and cancel climbing on a ledge. Includes 40 animation clips and a Demo scene. Does not modify Invector core.

Unity price last checked .

Prices and availability may change.