Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.99. The latest store price is $15.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15.99 | Latest store price | |
| $15.99 | Unity First Price 2026-08-18 2026-08-18 | |
| $7.99 | Unity New Release Discount 2026-08-18 2026-09-01 | |
| $7.99 | Unity New Release Discount 2026-08-18 2026-09-01 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About MiniTrack — Tabletop Racing Level Pack
- Theme > Modern
- Theme > Realistic
- Art & Visuals > 3D
backyard picnic table, a mechanic's workbench, a ramen bar counter, a kid's playroom
floor. Each one is a complete, self-contained diorama sized for toy-scale vehicles.
Every level is a single prefab. Drag it into your scene and drive on it. Collision,
materials and static flags are already configured - there is nothing to extract,
remap or reassign after import.
WHAT'S INCLUDED
8 level prefabs:
1 Backyard BBQ - long picnic table loaded with burgers, sausages, sauce bottles and a grill station
2 Campfire Cookout - evening picnic table with an open cooler-grill and scattered cookware
3 Mechanics Workbench - workbench with vise, welding mask, oil cans, saws and hand tools
4 Playroom Rally - bright toy floor with a robot, teddy, building blocks, train set and rug
5 Ramen Night Market - noodle bar counter with stools, teapot, paper lanterns and bowls
6 Teppanyaki Grill - Japanese griddle counter with sushi, hotplate and seating
7 Toolshed Trail - tool-covered board with paint cans, handsaw and a worn work surface
8 Toybox Night - moodier toy scene with a robot figure and a muted, low-light palette
Also included:
- Demo scene showing all eight levels laid out and labelled
ALREADY SET UP FOR YOU
- Non-convex MeshCollider on every mesh, matching the visible silhouette rather than a box
- Invisible barrier meshes with renderers disabled - they block the vehicle, draw nothing,
and cost no draw calls
- URP/Lit materials with base colour and normal maps assigned
- Normal maps flagged correctly on import; base colour maps set to sRGB
- Static flags configured for batching, GI, occlusion and reflection probes
- Prefab Variants of the source FBX, so re-importing a model propagates through
GOOD TO KNOW
Lighting is baked into the base colour maps. That is what gives these levels their
rich, pre-lit look at very low runtime cost, and it means the light direction is
fixed - they are not built for a moving sun or a day/night cycle. Materials use
near-zero smoothness and zero metallic because the specular response is already in
the texture. You can still light the scene normally; extra lights read as additional
illumination on top.
Geometry is mobile-friendly at 14k-22k triangles per level. Textures are the heavier
side of the budget - 90 of the 101 maps are 2048 squared. If you are targeting mobile, drop
Max Size to 1024 in the texture importer.
Teppanyaki Grill has no barrier mesh and relies on its visible geometry for collision.
Add your own boundary there if you need a hard wall.