Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price | |
| $9.99 | Unity First Price 2026-08-10 2026-08-10 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About MiniGame WebGL Build Preflight
- Tools, Systems & Learning > Development Tools & Automation
Choose a mobile or WebGL profile, run the scan, review findings by severity, and export a UTF-8 HTML report for engineers, artists, outsourcing partners, or release managers.
Key features
• Texture source-size and estimated mini-game/WebGL memory checks
• Read/Write duplication and uncompressed large-texture warnings
• Long-audio Decompress On Load, PCM, and decoded-memory checks
• Mesh vertex-count and 32-bit index warnings
• StreamingAssets and raw large-file detection
• WebGL and mini-game build-setting checks
• Mobile mini-game and WebGL mini-game local profiles
• Cancelable scans that preserve completed partial results
• Actionable findings with observed value, reason, recommendation, and asset path
• Offline UTF-8 HTML report; no telemetry and no project upload
• Read-only by default; the tool never silently changes assets or project settings