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Mini Game Templates Casual 2.0 - 10 Casual Starters for Unity preview
Unity

Mini Game Templates Casual 2.0 - 10 Casual Starters for Unity

By Satisvizion

$24.99

About Mini Game Templates Casual 2.0 - 10 Casual Starters for Unity

  • Tools, Systems & Learning > Game Templates & Systems
  • Art & Visuals > UI & GUI
Mini Game Templates Casual 2.0 for Unity offers a modular mini-game collection built on a shared foundation. Instead of rebuilding common systems, you get ten ready‑to‑play templates—Simon, Rock Paper Scissors, Higher or Lower, Fruit Slice, Code Breaker, Lights Out, Quick Tap, Lucky Wheel, Color Match and Bubble Pop—each with fast loops, configurable settings, level curves and reusable UI patterns. A procedural runtime UI builds each game from code, while automatic discovery and independent modules keep the templates loosely coupled. Data‑driven settings let you tune rules, dimensions, difficulty, colors and progression via Studio and ScriptableObject assets, and a reskin workflow lets you replace game art without touching shared code. Boosters, achievements, tutorials and level scaling provide progression hooks, and coordinated light/dark themes apply across the dashboard and games. The bundled HyperCasual LiveOps Kit (HLK) supplies monetization systems for ads and IAP, player‑facing services such as haptics and rate prompts, and a unified integration path that connects events and rewards to the shared runtime. This modular design lets you add or remove games cleanly, provide your own theme, audio, save, wallet, score and event services, and extend behavior directly in the included C# source.

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