About Mighty Earthshaker Boss Animation Pack
- Theme > Military & Combat
- Art & Visuals > 3D
The Mighty Earthshaker Boss Animation Pack brings to life a complete cinematic experience of a powerful boss character with 82 unique animations (including both In-Place and Root Motion variants). Every move has been carefully crafted to capture the presence, weight, and fury of a true boss battle.
All animations are hand-animated in Autodesk Maya with attention to detail, fluidity, and realism to ensure smooth implementation in your projects. Whether you are working on games, cinematics, or prototypes, this pack delivers both normal and transformed boss states to give your characters the ultimate evolution in combat.
Features
82 different animations (In-Place + Root Motion).
Includes Normal Form and Transformation (T) Form boss states.
Compatible for use in games, cutscenes, and cinematic projects.
Perfect for creating epic boss encounters with transformation phases.
All animations are polished and tested for seamless transitions.
Hand-animated in Autodesk Maya for high-quality control and realistic movement.
Boss Size Scale for normal - 1.2x and for Transformation - 2.0x from Player characters
Animation List
Normal Form Animations
High_Jump_3
Boss Walk
Boss_Takedown_Fails
Boss Takedown
Boss_Super_Smash
Boss_Stunned_Out
Boss_Stunned_idle
Boss Stunned_Hit
Boss_Stunned
Boss_Sit
Boss_Run
Boss_Punches_Charge
Boss_Punches
Boss_Punch_Charge
Boss Punch
Boss_Power_Slap
Boss_Jump_Triple_Smash
Boss_Idle
Boss_Hit_React_V2
Boss Hit React
Boss_Ground_Smash
Boss_Fist_barrage
Boss_Entry
Boss_Earth_Fury
Boss_Down_Smash_V2
Boss_Down_Smash
Boss_Dodge
Boss_Dash_Charge
Block_01_Light_Hit
Block_01
Transformation (T) Form Animations
Boss_T Walk
Boss_T_Up_bash
Boss_T_Up_Attack
Boss_T_Triple_Strike
Boss_T_Takedown_Fail
Boss_T_Takedown
Boss_T_Swirl
Boss_T_Stunned_Off
Boss_T_Stunned_Idle
Boss_T_Stunned_Hit
Boss_T_Stunned
Boss_T_Strike
Boss_T_Smash
Boss_T_Run_Attack_Hit
Boss_T_Run_Attack
Boss_T_Run
Boss_T Roar
Boss_T_Kick_V2
Boss_T_Kick
Boss_T_Jump
Boss_T_Idle
Boss_T_Hit_React
Boss_T_Hand_Strike_V2
Boss_T_Hand_Strike
Boss_T_Earth_Blast
Boss_T_Death
Boss_T_Dash_Thrust
Boss_T_Combo
Boss_T_Blast
Boss_T
Why This Pack?
From the very beginning, each animation has been created with the cinematic weight of a boss encounter in mind. I focused on:
Powerful poses that emphasize strength.
Transformation phases that evolve the battle and gameplay.
Smooth blendability between idle, attacks, stuns, and deaths.
Polished timing to capture the dramatic impact of each move.
This pack is built for developers and creators who want to add epic boss characters with transformation mechanics into their projects.
All animations are hand-animated in Autodesk Maya with attention to detail, fluidity, and realism to ensure smooth implementation in your projects. Whether you are working on games, cinematics, or prototypes, this pack delivers both normal and transformed boss states to give your characters the ultimate evolution in combat.
Features
82 different animations (In-Place + Root Motion).
Includes Normal Form and Transformation (T) Form boss states.
Compatible for use in games, cutscenes, and cinematic projects.
Perfect for creating epic boss encounters with transformation phases.
All animations are polished and tested for seamless transitions.
Hand-animated in Autodesk Maya for high-quality control and realistic movement.
Boss Size Scale for normal - 1.2x and for Transformation - 2.0x from Player characters
Animation List
Normal Form Animations
High_Jump_3
Boss Walk
Boss_Takedown_Fails
Boss Takedown
Boss_Super_Smash
Boss_Stunned_Out
Boss_Stunned_idle
Boss Stunned_Hit
Boss_Stunned
Boss_Sit
Boss_Run
Boss_Punches_Charge
Boss_Punches
Boss_Punch_Charge
Boss Punch
Boss_Power_Slap
Boss_Jump_Triple_Smash
Boss_Idle
Boss_Hit_React_V2
Boss Hit React
Boss_Ground_Smash
Boss_Fist_barrage
Boss_Entry
Boss_Earth_Fury
Boss_Down_Smash_V2
Boss_Down_Smash
Boss_Dodge
Boss_Dash_Charge
Block_01_Light_Hit
Block_01
Transformation (T) Form Animations
Boss_T Walk
Boss_T_Up_bash
Boss_T_Up_Attack
Boss_T_Triple_Strike
Boss_T_Takedown_Fail
Boss_T_Takedown
Boss_T_Swirl
Boss_T_Stunned_Off
Boss_T_Stunned_Idle
Boss_T_Stunned_Hit
Boss_T_Stunned
Boss_T_Strike
Boss_T_Smash
Boss_T_Run_Attack_Hit
Boss_T_Run_Attack
Boss_T_Run
Boss_T Roar
Boss_T_Kick_V2
Boss_T_Kick
Boss_T_Jump
Boss_T_Idle
Boss_T_Hit_React
Boss_T_Hand_Strike_V2
Boss_T_Hand_Strike
Boss_T_Earth_Blast
Boss_T_Death
Boss_T_Dash_Thrust
Boss_T_Combo
Boss_T_Blast
Boss_T
Why This Pack?
From the very beginning, each animation has been created with the cinematic weight of a boss encounter in mind. I focused on:
Powerful poses that emphasize strength.
Transformation phases that evolve the battle and gameplay.
Smooth blendability between idle, attacks, stuns, and deaths.
Polished timing to capture the dramatic impact of each move.
This pack is built for developers and creators who want to add epic boss characters with transformation mechanics into their projects.