Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $55.99. The latest store price is $55.99, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $55.99 | Latest store price | |
| $79.98 | Unity First Price 2026-11-06 2026-11-06 | |
| $55.99 | Unity New Release Discount 2026-11-06 2026-11-20 | |
| $55.99 | Unity New Release Discount 2026-11-06 2026-11-20 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About MHBridge Importer
- Read the documentation
- Check the demo (Windows)
➤ Complete character import
- Import a complete DCC export as one `.dcc` asset, or import individual `.dna` files.
- Build the Humanoid or Generic Avatar, LODs, HDRP materials, compact runtime DNA, and configured prefab.
➤ Live OpenRigLogic evaluation
- Evaluate facial joints, blend shapes, body correctives, and animated wrinkle maps at runtime.
- Apply the result over the current Unity Animator pose.
- Skip evaluation when the character is not visible.
➤ Animation-ready workflow
- Play facial takes exported from Unreal Engine through the standard Unity Animator.
- Use retargeted body animation with corrective joints and authored root motion.
- Convert recorded Live Link Face CSV takes into standard Unity `AnimationClip` assets.
- Combine face and body motion with Animator Controllers, blend trees, Timeline, and Avatar Masks.
➤ HDRP character materials
- Generate skin, eye, eyelash, teeth, and supporting materials.
- Preserve per-region animated wrinkle normal and color maps.
- Extract generated materials and processed textures as editable Unity assets.
➤ Hair and outfit tools
- Build strand grooms with bone attachment or skin attachment for facial hair.
- Configure hair materials, colors, cards, and LOD behavior.
- Bind skeletal outfits and their LODs to the animated character.
- Hide covered body geometry with a reversible material mask or an edit-time geometry cut.
➤ Direct facial posing
- Pose the imported face with the included UI Toolkit Face Board.
- Use the same board in an Editor window or a runtime panel.
⚠️ MHBridge Importer does not include MetaHuman characters, DNA files, meshes, or textures. Export and use your own content under the applicable Epic Games terms.