Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $99. The latest store price is $99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $99 | Latest store price |
About MH-53E Sea Dragon JMSDF Static (258)
- Theme > Military & Combat
- Theme > Modern
- Theme > Realistic
- Art & Visuals > 3D
This is NOT RIPPED model from any game.
STATIC VERSION
Basic Animation and Complex Animation versions are not included and available as separate assets
Included armament and/or equipment:
Helicopter Flares Dispenser
Helicopter Hoist
Helicopter Hook C-160
More Information:
Low poly
Real world scale
The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
All parts are fully UV unwraped. No multi-materials or color fills
All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
Some identical parts have the same UV coordinates (overlapped). It saves texel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
3ds Max 2021 for modeling
RizomUV for unwrapping
Photoshop and Substance Painter for texturing
Marmoset Toolbag for rendering
STATIC VERSION
Basic Animation and Complex Animation versions are not included and available as separate assets
Included armament and/or equipment:
Helicopter Flares Dispenser
Helicopter Hoist
Helicopter Hook C-160
More Information:
Low poly
Real world scale
The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
All parts are fully UV unwraped. No multi-materials or color fills
All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
Some identical parts have the same UV coordinates (overlapped). It saves texel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
3ds Max 2021 for modeling
RizomUV for unwrapping
Photoshop and Substance Painter for texturing
Marmoset Toolbag for rendering