Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $17.50. The latest store price is $25.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $25 | Latest store price | |
| $25 | Unity First Price 2026-09-03 2026-09-03 | |
| $17.50 | Unity New Release Discount 2026-09-01 2026-09-08 | |
| $17.50 | Unity New Release Discount 2026-09-01 2026-09-08 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About MFPS Addons - Story mode
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Theme > Military & Combat
- Art & Visuals > UI & GUI
Transform your MFPS 2.0 project into a complete solo or cooperative PvE experience.
Create story-driven missions made of multiple stages and objectives.
Players can eliminate enemies, reach checkpoints, survive timed encounters, complete optional challenges, unlock new missions, earn stars, and receive rewards.
Main Features
Solo and online co-op support
Photon and offline compatibility
Visual Mission Editor
Kill, checkpoint, survival, and finish objectives
Support for custom objectives
Exact enemy spawning with configurable limits
Stage-specific enemy spawn points
Doors, barriers, events, pickups, and level scripting through UnityEvents
Automatic HUD with stage and objective tracking
Mission selection menu integrated into the MFPS lobby
Sequential mission unlocking
Three-star performance rating system
Optional objectives and no-death challenges
Coin rewards with configurable drop rates
Optional Shop and ULogin Pro item rewards
Late-joining player synchronization
Validation tools to detect incomplete mission setups
Full C# source code included
The addon is designed to work alongside other MFPS game modes without affecting them.
Story content automatically disables itself whenever another game mode is active on the same map. Integration is handled through convenient Unity Editor tools, allowing you to set up the game mode, create missions, add stages, place objectives, and integrate the mission selector with only a few clicks.
Create story-driven missions made of multiple stages and objectives.
Players can eliminate enemies, reach checkpoints, survive timed encounters, complete optional challenges, unlock new missions, earn stars, and receive rewards.
Main Features
Solo and online co-op support
Photon and offline compatibility
Visual Mission Editor
Kill, checkpoint, survival, and finish objectives
Support for custom objectives
Exact enemy spawning with configurable limits
Stage-specific enemy spawn points
Doors, barriers, events, pickups, and level scripting through UnityEvents
Automatic HUD with stage and objective tracking
Mission selection menu integrated into the MFPS lobby
Sequential mission unlocking
Three-star performance rating system
Optional objectives and no-death challenges
Coin rewards with configurable drop rates
Optional Shop and ULogin Pro item rewards
Late-joining player synchronization
Validation tools to detect incomplete mission setups
Full C# source code included
The addon is designed to work alongside other MFPS game modes without affecting them.
Story content automatically disables itself whenever another game mode is active on the same map. Integration is handled through convenient Unity Editor tools, allowing you to set up the game mode, create missions, add stages, place objectives, and integrate the mission selector with only a few clicks.