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MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders preview
Unity

MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders

By Occlusionn

$15

Rated 5.0/5 from 3 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $7.50. The latest store price is $15.

Recorded prices for MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders 4 price observations from Jun 20, 2026 to Nov 3, 2026. Lowest recorded price $7.50. Exact dates and prices are listed below. $0.00 $10.00 $20.00 Jun 20, 2026: $20. Unity First Price 2026-06-20 2026-06-27 Jul 15, 2026: $15. Unity Permanent Decrease 2026-07-15 2026-07-22 Aug 26, 2026: $7.50. Autumn Sale Nov 3, 2026: $15. Latest store price Jun 20, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price
$7.50Autumn Sale
$15Unity Permanent Decrease 2026-07-15 2026-07-22
$20Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders

  • Tools, Systems & Learning > Development Tools & Automation
Mesh Collider Optimizer is a productivity-focused Unity Editor tool giving full control over Mesh Colliders with robust support for Concave/Convex workflows, Skinned Mesh, BlendShapes, Runtime Animated Colliders, and LOD. As projects scale, collider cost grows due to high-triangle colliders, inconsistent convex setups, overlapping LOD colliders, and fragile runtime updates. This tool provides a clean workflow to optimize, test, and refine colliders quickly. Key features include scanning selected objects and building optimized meshes, optional Runtime Animated Collider mode with skinned pose baking, automatic BlendShape tracking, detailed stats showing before/after vertex counts, memory usage, bake time, and savings ratio, normal-based offset inflation, LOD support, merging children, and gizmo visualization with heatmaps and error lines.

Unity price last checked .

Prices and availability may change.