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Merge2D | Puzzle Game Framework & Toolkit preview
Unity

Merge2D | Puzzle Game Framework & Toolkit

By Lord Games

$34.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $34.99. The latest store price is $34.99, matching the lowest recorded price shown here.

Recorded prices for Merge2D | Puzzle Game Framework & Toolkit 3 price observations from Jun 20, 2026 to Nov 1, 2026. Lowest recorded price $34.99. Exact dates and prices are listed below. $0.00 $25.00 $49.99 Jun 20, 2026: $49.99. Unity First Price 2026-06-20 2026-06-27 Aug 8, 2026: $34.99. Unity Permanent Decrease 2026-08-08 2026-08-15 Nov 1, 2026: $34.99. Latest store price Jun 20, 2026 Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$34.99Latest store price
$34.99Unity Permanent Decrease 2026-08-08 2026-08-15
$49.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Merge2D | Puzzle Game Framework & Toolkit

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
Merge2D Framework is an extensible code architecture for implementing drop-and-merge gameplay mechanics in Unity. Save 50+ hours of core architecture setup. Merge2D Framework gives you a production-ready, highly extensible foundation for drop-and-merge games, allowing you to focus purely on your art and unique gameplay. Includes a complete, ready-to-use Core Game Loop State Machine. Interface-driven architecture (IGameService, IMergeable, IInputProvider, IScoreCalculator) lets you plug in your own art, rules, and scoring without touching core logic. A ScriptableObject data pipeline (MergeObjectDefinition, MergeTable) keeps all game content fully data-driven. Generic object pooling eliminates runtime GC spikes. Cross-platform input via conditional compilation (Legacy & New Input System). Event bus for decoupled cross-system communication. This package contains 20+ production-ready scripts organized in clean namespaces, a state machine (Idle -> Playing -> Paused -> GameOver), an audio manager with pitch-per-merge-tier and per-category volume, and editor tooling: dependency viewer, save reset, ScriptableObject validators.

Unity price last checked .

Prices and availability may change.