Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $44.10. The latest store price is $49.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $49 | Latest store price | |
| $49 | Unity First Price 2026-09-08 2026-09-08 | |
| $44.10 | Unity New Release Discount 2026-09-08 2026-09-15 | |
| $44.10 | Unity New Release Discount 2026-09-08 2026-09-15 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Merge Number - Complete Game Template
- Tools, Systems & Learning > Game Templates & Systems
Merge Number is a complete, ready-to-publish Unity puzzle template. Drag and drop numbered tiles onto a grid, merge matching numbers, and chase an endless ladder of goals as the board heats up. Addictive one-more-go loop, satisfying combos and juicy feedback — with everything a live game needs (ads, in-app purchases, quests, boosters) already built in and configurable from a single editor window.
Highlights:
- Infinite goal ladder — the game never ends, replay value is built into the core loop.
- Combo scoring with neon pop-ups and floating score text — feels great on every merge.
- Smart tile spawner with adjustable difficulty — tune from casual to challenging in one slider.
- Quests, boosters and a coin economy to drive retention and monetization.
Gameplay Features:
- Merge-to-Infinity Core — Merge equal numbered tiles (8 → 16 → 32 …) on a 5×6 board; goals scale forever by a configurable multiplier.
- Combo & Score Feel — Chained merges trigger combo tiers (Nice / Great / Amazing…) with neon words, count-up score and floating +N pop-ups.
- Smart Spawn Difficulty — A tunable spawner (high-range rate, spawn distance, merge-analysis, mobile optimizations) controls how hard the board feels.
- Quests & Boosters — Built-in quest system plus support items / boosters, all editable as data with no code.
- Coin Economy & Revive — Starting coins, free-coin ads, gift rewards and a revive-after-gameover flow — balance every value in the inspector.
Key Features:
- Full Monetization Built-In — AdMob & Unity Ads (banner / interstitial / rewarded), Unity IAP, a Remove-Ads product and GDPR/UMP consent — all wired and toggled from one Game Settings window.
- Cross-Platform Mobile Ready — Builds for Android & iOS out of the box, tuned for smooth 60 FPS on phones and tablets.
- Clean, Modular Code — Built on a documented framework: data-driven ScriptableObjects, a save system, an event bus and object pooling. No spaghetti — easy to read and extend.
- Complete Documentation — Step-by-step PDF guide covers setup, ads, IAP, reskin and release build, plus troubleshooting & FAQ.
Highlights:
- Infinite goal ladder — the game never ends, replay value is built into the core loop.
- Combo scoring with neon pop-ups and floating score text — feels great on every merge.
- Smart tile spawner with adjustable difficulty — tune from casual to challenging in one slider.
- Quests, boosters and a coin economy to drive retention and monetization.
Gameplay Features:
- Merge-to-Infinity Core — Merge equal numbered tiles (8 → 16 → 32 …) on a 5×6 board; goals scale forever by a configurable multiplier.
- Combo & Score Feel — Chained merges trigger combo tiers (Nice / Great / Amazing…) with neon words, count-up score and floating +N pop-ups.
- Smart Spawn Difficulty — A tunable spawner (high-range rate, spawn distance, merge-analysis, mobile optimizations) controls how hard the board feels.
- Quests & Boosters — Built-in quest system plus support items / boosters, all editable as data with no code.
- Coin Economy & Revive — Starting coins, free-coin ads, gift rewards and a revive-after-gameover flow — balance every value in the inspector.
Key Features:
- Full Monetization Built-In — AdMob & Unity Ads (banner / interstitial / rewarded), Unity IAP, a Remove-Ads product and GDPR/UMP consent — all wired and toggled from one Game Settings window.
- Cross-Platform Mobile Ready — Builds for Android & iOS out of the box, tuned for smooth 60 FPS on phones and tablets.
- Clean, Modular Code — Built on a documented framework: data-driven ScriptableObjects, a save system, an event bus and object pooling. No spaghetti — easy to read and extend.
- Complete Documentation — Step-by-step PDF guide covers setup, ads, IAP, reskin and release build, plus troubleshooting & FAQ.