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MenuManger preview
Unity

MenuManger

By liambilly

$15.80

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $15.80. The latest store price is $15.80, matching the lowest recorded price shown here.

Recorded prices for MenuManger 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $15.80. Exact dates and prices are listed below. $0.00 $7.90 $15.80 Oct 31, 2026: $15.80. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15.80Latest store price

About MenuManger

  • Art & Visuals > UI & GUI
# MenuManager Package
The MenuManager package provides a comprehensive solution for managing the main menu and related functionalities in your Unity project. This package includes scripts and assets to handle UI elements, input actions, loading screens, dynamic variables, and custom property drawers, making it easier to create and manage a polished and functional main menu.
## Features
- Dynamic creation of Player Control Rebinds: creates InputActionReferences from refernced InputActionAsset.
- UI animations:this UI is from UI Toolkit and includes animations when interacting with the visualelements
- Screen Resolution Setting: Allow players to change the screen resolution to match their display preferences.
- Screen Quality Settings: Provide options for adjusting the quality settings of the game to balance performance and visual fidelity.
- Audio Settings: Enable players to adjust audio levels for master volume, music, and sound effects.
- Camera Settings: Allow players to customize camera settings such as sensitivity and axis inversion.
- Input Action Rebinding UI: Allow players to rebind input actions through a user-friendly interface.
- Dynamic Variable Handling: Use generic dynamic variables that can trigger events when their values change.
- Loading Screen Management: Implement loading screens with progress indicators for scene transitions.
- Custom Property Drawers: Customize the Unity Inspector with property drawers for better visualization and editing of action info.
Components

Unity price last checked .

Prices and availability may change.