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MegaSave Lite preview
Unity

MegaSave Lite

By CCGnomes Limited

FREE

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for MegaSave Lite 2 price observations from Oct 7, 2026 to Nov 4, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Oct 7, 2026: FREE. Unity First Price 2026-10-07 2026-10-07 Nov 4, 2026: FREE. Latest store price Oct 7, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price
FREEUnity First Price 2026-10-07 2026-10-07

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About MegaSave Lite

  • Tools, Systems & Learning > Game Templates & Systems
PlayerPrefs, but a file you can actually open.

MegaSave Lite is the free, single-file companion to MegaSave Pro. One fixed save file, four typed Save/Load overloads - saving anything else is a compile error, not a runtime surprise.

PLAIN, READABLE JSON

Written under Application.persistentDataPath as plain human-readable JSON - inspect it, back it up, or diff it by hand, unlike PlayerPrefs' opaque per-platform storage.

NO FLUSH, NO SETUP

Every Save call writes to disk immediately. There is no Flush or AutoFlush concept to learn, and no initialization step.

FOUR TYPES, ZERO SURPRISES

bool, int, float, and string via concrete typed overloads, not generics - trying to save anything else is a compile error, not a runtime one.

ZERO DEPENDENCIES

Nothing to install, nothing to configure - drop it in and call Save.

ROOM TO GROW

When you outgrow it, MegaSave Pro adds encryption (AES-256), compression (GZip/Brotli), multiple save files with a first-class save-slot and autosave system, rolling backups with automatic recovery, schema migrations, saving Lists, Dictionaries, custom objects, whole GameObjects and ScriptableObjects, cloud-provider hooks (Steam Cloud and PlayFab), Visual Scripting nodes, and a full suite of Editor tooling.

Support: [email protected]

Unity price last checked .

Prices and availability may change.