Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-10-19 2026-10-19 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About MegaLOD-Prefaber Lite — Free LOD Prefab Builder
- Tools, Systems & Learning > Development Tools & Automation
WHAT LITE DOES — Full-quality LOD chains (LOD0–LOD2) for static models, with cross-fade transitions between levels and a validation pass on every generated level (no degenerate triangles, no orphaned vertices), so a level that cannot be built safely is skipped and reported instead of saved broken. Easy Mode keeps things to sensible defaults, one asset per run. Static models are unlimited. Every feature Lite includes works exactly as it does in Pro.
ONE FOLDER, CLEAN PROJECT — Everything is installed under one folder, Assets/MegaLOD-Prefaber: scripts, demo scene, documentation and licences. Nothing is written outside it until you run the tool.
DEMO SCENE INCLUDED — A real scene of props, a gatehouse, a batch set and a prefab street, with the Showcase window to walk you through Easy Mode on a model of your choice. The Lite demo scene has no animated characters — the dwarf and the hobbit are in the Pro demo.
WORKS IN URP, HDRP AND BUILT-IN — verified on all three. Meshes and prefabs are pipeline-agnostic; the demo scene re-binds its own materials to the active pipeline on load. Dithered LOD cross-fade needs a shader with LOD-fade support (URP and HDRP have it; Unity's Built-in Standard shader does not — levels switch without the fade there).
LITE VS PRO — Pro adds: animated (skinned) characters — bones, weights, blendshapes and bind poses kept intact, equipped weapons folded in — batch & folder processing, MegaLOD-ify Scene (objects in your scene, or the prefab assets it uses — in place, with backups and one-button revert), Advanced Mode, chains to LOD7, and per-platform presets.