Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99. The latest store price is $24.99.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $24.99 | Latest store price | |
| $24.99 | Unity Permanent Increase 2026-09-05 2026-09-12 | |
| $14.99 | Unity First Price 2026-06-22 2026-06-29 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Mediterranean | Neighborhood - 01
- Theme > Buildings & Infrastructure
- Theme > Realistic
- Art & Visuals > 3D
- Art & Visuals > Textures & Materials
The environment maintains strong visual fidelity while keeping geometry usage efficient for real-time applications.
Tileable materials are used throughout the entire scene to maximize texture reuse, improve performance, and allow extensive visual customization.
The pack is fully modular and built to accelerate production workflows, with assets already grouped and organized for easier drag-and-drop placement, rearranging, and integration into existing Unity projects.
Every structure was created with flexibility in mind and is prepared for interior implementation, allowing buildings to be expanded with custom interior spaces whenever needed.
As a game-ready environment, it is well suited for third-person games, open world projects, exploration experiences, urban simulations, and realistic environments, performing efficiently in both large-scale scenes and detailed setups.
The window system was designed using independent material slots, allowing multiple rendering approaches for day and night scenes, including emissive windows, parallax interiors, transparent glass setups, and hybrid configurations where transparency can be used from the interior side while preserving parallax depth visibility from the exterior.
This setup allows players to look outside while indoors while maintaining depth illusion and limiting direct interior visibility from the outside.
The environment is fully customizable, making it easy to adapt, expand, replace, and rearrange assets according to the needs of each project.
The pack is fully compatible with custom PBR workflows, tileable materials, standard power-of-two texture formats, and external asset libraries, allowing seamless integration with additional surfaces, and custom texture sets.
The environment also supports modern Unity rendering workflows, including HDRP compatibility, dynamic lighting setups, day and night cycles, atmospheric effects, weather systems, and advanced outdoor scene production pipelines, making it suitable for realistic projects and AAA-style environments.