Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $299. The latest store price is $299, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $299 | Latest store price |
About MedievalGuardKnightModular
- Art & Visuals > 3D
- Art & Visuals > Textures & Materials
- Theme > Historical
WORKS ON URP and HDRP/ in built-in working from 2021.3 LTS (need recreate shader graph)
BUILT- IN - to support built in in the shader it works from version 2021.3- it works through the graph shader, you need to add this render in the shader graf. If the render type does not appear, add the URP pipeline, then add the buiilt in shader
PBR textures (albedo-White,roug-met,normal map) with masks for customization
Modular character, by combining elements you can get a lot of characters, you can also change the colors of clothes and textures on clothes(cuirasses), which will give even more variety as for NPCs
3 heads and 3 color textures, can be swapped
52 face blendshapes for facial animation, should work with arkit
on some clothes, there is a fabric simulation, and a two-sided shader
some things are not compatible (hat and hood, the fabric on the neck can pass through the shoulder pads), for example, and so on
Modular
head - 3
hand (short,long)
Arm armor - 3
cloth (cuirasses) - 5
belts - 4 (small-2, big -2,different textures)
sleeves - 2 (chainmail,fabric)
skirt - 2 (fabric,chainmail)
elbow armor - 3
knee armor - 7
leg armor - 2 variations
shoulder armor 3 + 3 with cruises
thight armor - 2
hat -2
helmet 11 (some with a visor in different modifications,open - close)
neck armor - 6
pants -3
shoes -3
pants-shoes together - 1
bag - 4
gloves - 5
BUILT- IN - to support built in in the shader it works from version 2021.3- it works through the graph shader, you need to add this render in the shader graf. If the render type does not appear, add the URP pipeline, then add the buiilt in shader
PBR textures (albedo-White,roug-met,normal map) with masks for customization
Modular character, by combining elements you can get a lot of characters, you can also change the colors of clothes and textures on clothes(cuirasses), which will give even more variety as for NPCs
3 heads and 3 color textures, can be swapped
52 face blendshapes for facial animation, should work with arkit
on some clothes, there is a fabric simulation, and a two-sided shader
some things are not compatible (hat and hood, the fabric on the neck can pass through the shoulder pads), for example, and so on
Modular
head - 3
hand (short,long)
Arm armor - 3
cloth (cuirasses) - 5
belts - 4 (small-2, big -2,different textures)
sleeves - 2 (chainmail,fabric)
skirt - 2 (fabric,chainmail)
elbow armor - 3
knee armor - 7
leg armor - 2 variations
shoulder armor 3 + 3 with cruises
thight armor - 2
hat -2
helmet 11 (some with a visor in different modifications,open - close)
neck armor - 6
pants -3
shoes -3
pants-shoes together - 1
bag - 4
gloves - 5