Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $14.99 | Latest store price | |
| $14.99 | Unity First Price 2026-10-30 2026-10-30 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Medieval Village Starter Kit
- Theme > Nature & Countryside
- Theme > Buildings & Infrastructure
- Art & Visuals > 3D
- Theme > Historical
The pack includes 5 buildings, 9 modular architecture pieces, 4 road and plaza assets, 16 props and 3 vegetation assets. Combine timber-framed buildings, stone walls, roof sections, doors and windows with reusable village props.
Start with VillageSquare, explore the complete collection in AssetGallery, or use ModularStudy to examine modular wall assembly. Every unique asset includes a prefab with three configured mesh LODs. The village demo includes a landscape mesh, grass material, daylight sky shader and URP lighting and color settings.
Designed for static environments. Building doors are fixed in a closed pose. Shrub and grass prefabs are decorative and have no collision. Gameplay systems, door animation, characters and controllers are not included. Blender source files are not included; FBX models are supplied.
Requires Universal Render Pipeline. Tested with Unity 6000.6.3f1 and URP 17.6.0. Built-in, HDRP and older Unity versions are not verified.
Some surface textures use Poly Haven CC0 sources. See the included Third-Party Notices and documentation for source details and per-asset specifications.