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Medieval NPC pack preview
Unity

Medieval NPC pack

By Dary Palasky

$95

About Medieval NPC pack

  • Theme > Nature & Countryside
  • Art & Visuals > 3D
  • Theme > Historical
Poor Peasant Has a humanoid setup. Feature: The skin has 3 color variations, separate mesh parts, cloth physics simulation, hair physics simulation. Total polygons: Polygons: 18076, Vertices: 40496, Triangles: 36138. Peasant Man. Feature: The skin has 4 color variations, separate mesh parts, the ability to combine skin and clothing colors, has a humanoid setup. Total polygons: Character: Polygons: 16634 - 35251, Vertices: 22215 - 61114, Triangles: 33258 - 64079, Pitchfork: Polygons: 2419, Vertices: 2873, Triangles: 4824. Peasant Woman. Feature: The skin has 4 color variations, 53 Face blend shapes/morph target, separate mesh parts, the ability to combine skin and clothing colors, has a humanoid setup. Total polygons: Polygons: 31254 - 34062, Vertices: 50540 - 52979, Triangles: 62495 - 68058. Medieval Monk. Feature: The skin has 3 color variations, separate mesh parts, the ability to combine skin and clothing colors, has a humanoid setup. Total polygons: 13995-14109. Skin1: Polygons: 13995, Vertices: 19998, Triangles: 27908. Skin2: Polygons: 14109, Vertices: 20254, Triangles: 28133. Cook. Feature: The skin has 3 color variations, separate mesh parts, has a humanoid setup. Total polygons: Polygons: 24554-27003, Vertices: 44070-56543, Triangles: 48861-53751.

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