Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $125. The latest store price is $125, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $125 | Latest store price | |
| $125 | Unity New Release Discount 2026-10-20 2026-11-03 | |
| $125 | Unity New Release Discount 2026-10-20 2026-11-03 | |
| $250 | Unity First Price 2026-10-20 2026-10-20 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Medieval Fantasy Knights Helmets Pack
- Theme > Fantasy & Mythology
- Art & Visuals > 3D
- Theme > Historical
Knight great helms, close helms, sallets with bevors, frog-mouth and bucket helms, crowned paladin and dark lord helms, death knight, skeleton and tomb guardian helms, ghost king and vampire knight helms, a winged valkyrie helm, a Roman centurion galea, Spartan, orc and plumed crusader helms.
Made for fantasy, dark fantasy, RPG, action, souls-like, MMO and strategy games: player armor, enemy and boss equipment, loot drops, shop and armory props, character customization.
Most helmets come with several color skins (1 to 6 per helmet), every skin is a complete PBR texture set.
Every helmet is a separate mesh fitted to the head of the standard 1.8 m male mannequin: the pivot is at the head joint, so the helmet sits on the head right away when attached to the head bone.
Every helmet has its own UV set that fills the whole texture, textures are 1024x1024.
A showcase scene with all helmets and all skins side by side and labeled is included.
Also supplied: one combined base mesh (FBX, Maya .mb and Blender .blend) with all helmets named, grouped, labeled and all skins as materials, a separate FBX for every helmet, textures of all skins for any engine.
Helmets: 42
Skins: 136 (1 to 6 per helmet)
Materials: 136 (one per skin)
Textures: PBR 1024x1024; Albedo, Normal, Metallic, Roughness, AO, Opacity where used
Rigged: No (fitted to the mannequin head, attach to the head bone) | Animated: No | Game-ready: Yes | LODs: No
Polygons (all 42 helmets)
faces 87811
verts 74923
tris 136724
per helmet: from 668 to 9084 tris
Supplied files
Base mesh: Base mesh.fbx / .mb / .blend (all helmets named, grouped and labeled, all skins as materials), FBX per helmet (42 files)
Textures Main: all maps of all skins for any engine (Albedo, Normal, Metallic, Roughness, AO, Opacity)
Engine-ready textures: Mask Map, Albedo-Opacity and OpenGL normal maps
Ready-to-use project with the showcase scene (details in the technical information below)
Previews: showcase screenshots and the helmet collage (JPEG, PNG and layered PSD)