Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5. The latest store price is $5, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $5 | Latest store price | |
| $5 | Unity First Price 2026-10-06 2026-10-06 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Medieval Characters Pack Pro
- Theme > Stylized
- Theme > Low Poly
- Theme > Fantasy & Mythology
- Art & Visuals > 3D
- Theme > Historical
What's included (23 characters, each with its held props):
- Nobility & clergy: King (sword), Queen (scepter), Bishop (crozier), Monk (book)
- Warriors: Knight (longsword, kite shield), Town Guard (halberd), Crossbowman (crossbow), Barbarian (axe), Archer (longbow), Rogue (twin daggers)
- Townsfolk: Merchant (purse), Blacksmith (hammer), Baker (bread peel), Tavern Keeper (tankard), Bard (lute), Jester (marotte)
- Countryside: Farmer (pitchfork), Shepherd (crook), Milkmaid
- Arcane & uncanny: Wizard (staff), Witch (broom), Alchemist (flask), Plague Doctor (cane)
This is the full edition. A free Lite edition, Medieval Characters Pack Lite, has 5 of these characters.
Requires Unity 6000.3 or newer. Universal Render Pipeline only.
Features:
- Humanoid avatars preconfigured — one shared 25-bone skeleton, Mixamo bone names, mapped explicitly to Unity's Humanoid rig
- URP prefabs with a flat, shared color palette — no texture maps, small file size, easy to retint
- One skinned mesh per character plus separate held-prop meshes parented to the hand bones, so weapons follow the animation and can be hidden or swapped
- Roughly 1,700–3,300 triangles per character including props — suitable for real-time, mobile and VR projects