Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $99. The latest store price is $99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $99 | Latest store price |
About Medieval Battle Sound Effects Pack
- Audio > Sound Effects & Ambience
- Theme > Military & Combat
- Theme > Historical
MEDIEVAL BATTLE SOUND EFFECTS PACK
With battlefield crowd roars, sword unsheathes, and the creaking of drawbridges, the pack provides all the essential elements to create dynamic action scenes. Horse neighs, gallops, and arrows hitting flesh or wood add variety and depth to your combat sequences.
For close combat, use heavy axe swings, flesh hits, and armor impacts, or craft realistic sword and dagger fights with lighter swings, stabs, chainmail impacts, and hit rings. Shield blocks, shield rebounds and weapon drops are also included, letting you build highly detailed, immersive encounters.
You can easily mix and layer sounds—such as quick weapon whooshes and light shield blocks for fast-paced duels, or add crowd VO with various weapon hits for large-scale battles. The flexibility of this pack allows you to create unique, tailor-made sequences that fit any medieval combat scene.
WHAT'S INSIDE
- Misc (347): Torch fire, wagon, accessory, equips, anvil, drawbridge, gate, gears, mechanics, horse, item drop and pick, latch, lever, and shovel
- Shield (54): Metal shield blocks, wooden shield blocks, and shield drops
- VO Male and Crowds (141): Attacks, breathes, chokes, death, pain, struggle, charge, celebrate, jeering
- Weapon Drop (100): Concrete, dirt, grass, metal hollow, metal solid, wood hollow, wood solid
- Weapon Hit (355): Arrow hits, metal hits, slashes, stabs, shield hits, and metal rings
- Weapon Sheathe and Unsheathe (83): Sword, knife, dagger, and axe
- Whooshes (39): Light, medium, heavy, low swings and throws
BUILT FOR GAME DEVELOPMENT
- Designed for implementation— Sounds are delivered in separate parts, structured to sync with animations and gameplay events for in-game triggering.
- Variation-ready—Many of our sounds come with multiple versions reduce repetition and keep gameplay immersive.
- Mix-and-match—Use sounds standalone for quick implementation, or layer them to create unique effects — without starting from scratch.
With battlefield crowd roars, sword unsheathes, and the creaking of drawbridges, the pack provides all the essential elements to create dynamic action scenes. Horse neighs, gallops, and arrows hitting flesh or wood add variety and depth to your combat sequences.
For close combat, use heavy axe swings, flesh hits, and armor impacts, or craft realistic sword and dagger fights with lighter swings, stabs, chainmail impacts, and hit rings. Shield blocks, shield rebounds and weapon drops are also included, letting you build highly detailed, immersive encounters.
You can easily mix and layer sounds—such as quick weapon whooshes and light shield blocks for fast-paced duels, or add crowd VO with various weapon hits for large-scale battles. The flexibility of this pack allows you to create unique, tailor-made sequences that fit any medieval combat scene.
WHAT'S INSIDE
- Misc (347): Torch fire, wagon, accessory, equips, anvil, drawbridge, gate, gears, mechanics, horse, item drop and pick, latch, lever, and shovel
- Shield (54): Metal shield blocks, wooden shield blocks, and shield drops
- VO Male and Crowds (141): Attacks, breathes, chokes, death, pain, struggle, charge, celebrate, jeering
- Weapon Drop (100): Concrete, dirt, grass, metal hollow, metal solid, wood hollow, wood solid
- Weapon Hit (355): Arrow hits, metal hits, slashes, stabs, shield hits, and metal rings
- Weapon Sheathe and Unsheathe (83): Sword, knife, dagger, and axe
- Whooshes (39): Light, medium, heavy, low swings and throws
BUILT FOR GAME DEVELOPMENT
- Designed for implementation— Sounds are delivered in separate parts, structured to sync with animations and gameplay events for in-game triggering.
- Variation-ready—Many of our sounds come with multiple versions reduce repetition and keep gameplay immersive.
- Mix-and-match—Use sounds standalone for quick implementation, or layer them to create unique effects — without starting from scratch.