Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $59.99. The latest store price is $59.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $59.99 | Latest store price |
About Maze Game Template 2.0
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Level & World Building
- Art & Visuals > 2D
Maze Game Template is a complete educational game template. This educational game allows the player to learn through playful interaction. Maze Game contains the complete game logic, game flow, and basic art to implement an e-learning maze game within your project. The gameplay and/or visuals can easily be transformed to suit your project. Quickly generate random mazes and play through them, all fully customizable to your liking. The asset uses a manager component as the entry point and requires only a single Scriptable Object which contains the configuration for generation and the gameplay. The asset comes with predefined algorithms (recursive backtracking, Prim's algorithm) for generating a maze. A renderer then handles how the maze is generated. The renderer provided with the asset makes use of Unity Tilemaps to render the maze, but anything can be used. Optionally, the user can add a character to traverse around the maze and reach a finish at the end to complete the level. The character controls include Gyro support for mobile platforms (Android/iOS). Features: Plug and Play Maze game ready for your projects. Widely customizable: level can be adjusted to suit casual gameplay, children, or make it a challenge. Easy to configure with the use of scriptable objects. Multiple initialization options to choose from. You can also add your own algorithms easily. Fully customizable generation options: use a seed for generation, determine a generation algorithm, define the preferred size of the maze and configure the placement of the player. A complete demo scene included showcasing how to implement and use the asset. Tested and optimized for mobile (iOS and Android) and web (WebGL) platforms. Out-of-the-box Level Select solution: Complete level selection environment. Support for score calculation and visualization. Automatically tracks level progression, persistent throughout sessions. Supports any amount of levels, pagination automatic. Quickly and easily include advertisements in your project: Supports Unity Ads and Google AdMob. Control when to display advertisement with a simple editor. Supports for interstitial, banner and rewarded advertisement. Drag-and-drop advertisement component to get you started.