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MatFlow – Ultimate Material Management & Conversion Tool preview
Unity

MatFlow – Ultimate Material Management & Conversion Tool

By Forgeon

$20

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.

Recorded prices for MatFlow – Ultimate Material Management & Conversion Tool 1 price observations from Nov 4, 2026 to Nov 4, 2026. Lowest recorded price $20. Exact dates and prices are listed below. $0.00 $10.00 $20.00 Nov 4, 2026: $20. Latest store price Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$20Latest store price

About MatFlow – Ultimate Material Management & Conversion Tool

  • Tools, Systems & Learning > Development Tools & Automation
MatFlow brings powerful material workflow features directly into the Unity Editor, eliminating the hassle of manual conversions and asset cleanup. Designed for developers, technical artists, and teams working across Built-in, URP, and HDRP, this tool ensures cross-pipeline consistency and faster production.

Key Features:
Pipeline Switcher: Switch all materials in a scene, linked objects, or prefab folders between pipelines in one click, with auto-fill for missing materials.
Material Converter: Convert materials between Built-in, URP, and HDRP with automatic property mapping. Supports copy or overwrite modes and conversion across selected objects, scenes, or prefab folders.
Material Entity Database: Store and organize material sets for all pipelines under unified entities, ensuring consistent switching across projects.
Material Entity Link: Attach GameObjects to material entities for quick and automated material assignment.
Asset References & Cleanup: Locate where each material/texture is used, ping assets, or safely delete unused materials and textures with batch operations.
Editor Window UI: Streamlined interface with three organized tabs (Pipeline Switcher, Converter, References), search and filtering tools, and batch processing support.
Utility Tools: Build HDRP mask maps, copy textures/colors/floats between shaders, and ensure safe asset saving and folder organization.

Includes a detailed PDF manual: MatFlow Material Pipeline Toolset – Usage Guide for easy setup and reference.

By integrating material conversion, pipeline switching, and asset cleanup directly into Unity, MatMate accelerates development, reduces errors, and provides complete control over your material workflow. Whether migrating projects, managing multi-pipeline assets, or optimizing large-scale productions, this tool delivers the flexibility and efficiency you need.

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