Unity
Matchmaker Session | Unity Building Block
FREE
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Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About Matchmaker Session | Unity Building Block
- Tools, Systems & Learning > Game Templates & Systems
- Art & Visuals > UI & GUI
The Matchmaker Session Building Block helps you integrate Unity's Matchmaker into your project to connect players together. It can serve as a starting point for your multiplayer projects, or as a quick integration of Matchmaker throughout development. This Building Block demonstrates how to do the following: Manage a Matchmaker Queue configuration from your Unity project. Deploy such Queue asset to the cloud services to use it during Play Mode. Connect players together through the Matchmaker service using a list of rules. The Matchmaker Session Building Block includes an example Scene, a UIToolkit UI, and a preset of Matchmaker queue configuration with basic rules to connect players together. If you need gameplay synchronization, you can optionally add netcode using Unity Netcode for GameObjects or Netcode for Entities.