Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $49.99. The latest store price is $99.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $99.99 | Latest store price | |
| $49.99 | Unity New Release Discount 2026-09-29 2026-10-06 | |
| $49.99 | Unity New Release Discount 2026-09-29 2026-10-06 | |
| $99.99 | Unity First Price 2026-09-29 2026-09-29 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Match3Tile | Tile Match Puzzle — Complete Game Template + Editor
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Level & World Building
- Art & Visuals > 2D
- Art & Visuals > UI & GUI
The package includes 100 ready-made levels, a visual Level Editor with procedural shape generation (Diamond / Rectangle / Circle), time-based star ratings, infinite level progression, three coin-gated power-ups (Undo, Shuffle, Magic Wand), a coin economy, and a mid-level save/restore system so players resume exactly where they left off. A built-in cosmetic shop lets players unlock and equip 16 icon themes, 8 tile styles, and 16 landmark backgrounds, all with purchase and persistence.
Is the provided content customizable?
Yes — extensively, and most of it without writing any code. Levels are ScriptableObject assets you can create, paint, and edit visually in the included Level Editor (grid size, tile count, layers, star thresholds, and shapes). Themes, tile skins, and backgrounds are data-driven, so you can swap in your own sprites and add new sets via the inspector. Coin costs, power-up unlock levels, slot-bar capacity, audio, fonts, and haptics are all exposed through serialized fields and ScriptableObjects. For deeper changes, the C# source is fully included — cleanly namespaced (Match3Tile.Core / Gameplay / UI / Editor), commented with XML documentation, and organized around a clear event-driven manager architecture.
Is the content suitable for a particular gender?
No — the art style, themes, and gameplay are intentionally neutral and family-friendly, designed for a broad casual audience of all ages and genders. The included themes (Fruits, Garden, Space, Music, Sports, Ocean, Camping, and more) and travel-landmark backgrounds have universal appeal and contain no gender-specific, violent, or mature content.