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Master GPU Health Bar System preview
Unity

Master GPU Health Bar System

By Soft Kitty Studio

$39.99

Rated 0.0/5 from 2 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $39.99. The latest store price is $39.99, matching the lowest recorded price shown here.

Recorded prices for Master GPU Health Bar System 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $39.99. Exact dates and prices are listed below. $0.00 $20.00 $39.99 Jun 20, 2026: $39.99. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: $39.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$39.99Latest store price
$39.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Master GPU Health Bar System

  • Art & Visuals > UI & GUI
Master GPU Healthbar is a powerful and highly customizable GPU-driven health bar system for Unity, designed to create visually impressive health bars, floating combat text, overhead UI, and animated status effects — all with excellent performance and minimal setup.

Unlike traditional UI-based health bar solutions, Master GPU Healthbar uses a shader-driven workflow that allows you to create smooth animated visuals, stylized effects, and scalable rendering while keeping CPU and UI overhead low. Whether your game has 10 characters or 10,000, the system is built to stay fast, flexible, and easy to manage.

Online Document | Discussions

Flexible Visual Customization
Create health bars that perfectly match your game’s art style:
- Fantasy, sci-fi, stylized, modern, minimalist, and more
- Fully customizable colors, gradients, borders, overlays, and animations
- Support for custom bar skins and font textures
- Easily create unique looks for players, enemies, bosses, NPCs, summons, and more
- Supports health, shield, stamina, mana, loading bars, casting bars, and any other progress bars

Preset-Based Workflow
Quickly build and reuse complete UI designs:
- Create reusable health bar presets
- Combine bars, avatar portraits, texts, and layouts into Overhead Presets
- Instantly assign different UI styles to different character groups
- Easily maintain consistent UI design across large projects
- Great for RPGs, MMOs, RTS, action games, survival games, and more

Floating Combat Text System
Create highly dynamic combat text with minimal effort:
- Animated floating damage/heal text
- Curve-based motion customization
- Critical hit, poison, healing, EXP, combo, and status text presets
- Create and reuse multiple text style presets
- Spawn text during gameplay with a simple API call
- Fully customizable fonts, animations, colors, and effects

Built-In Animated Effects
Add polish and feedback with rich visual effects:
- Damage and recovery animations
- Delayed damage effects
- Flashing and animated overlays
- Buff and damage-over-time indicators
- Animated gradients and visual transitions
- Multiple toggleable shader effects for different styles

GPU-Driven Performance
Built for modern games that demand both visuals and efficiency:
- Single shader rendering workflow
- Minimal CPU and UI overhead
- Avoid expensive world-space canvas setups
- Smooth rendering for large numbers of bars
- Great for both small projects and massive-scale battles

Built-In Pooling System
Everything is optimized for runtime efficiency:
- Separate pools for bars, floating combat text, and over-time effects
- Reduce allocations and garbage collection
- Minimize runtime instantiation overhead
- Great for combat-heavy and large-scale gameplay
- Smooth and scalable performance during intense action scenes

Easy Integration
Designed to fit naturally into any Unity workflow:
- Simple setup process
- Designer-friendly inspector controls
- Flexible API for programmers
- Works with world-space and static screen-space bars
- Suitable for gameplay UI, boss UI, player HUDs, loading bars, and more

Whether you want lightweight RPG bars, flashy MMO combat text, cinematic boss UI, large-scale battle RTS or polished animated overhead systems, Master GPU Healthbar gives you a scalable and visually powerful solution built specifically for modern Unity games.

Pairs Perfectly With:

Enhance your workflow and visuals by combining this package with other SoftKitty assets which share the same entity, attributes and over-to effects system:

Master Combat Core – Visual Node Graph Framework
Allows you to create flexible, high-performance combat systems using a visual, node-based workflow. It enables rapid iteration, clean architecture, and fully customizable combat logic.

Master Inventory Engine Pro - Crafting/Loot/Trade/Skills/HotBar
A versatile Unity package for crafting, inventory, and trade systems.

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