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Master Character Creator Integration For Game Creator 2 preview
Unity

Master Character Creator Integration For Game Creator 2

By Auxilium

$35.99

About Master Character Creator Integration For Game Creator 2

  • Tools, Systems & Learning > Development Tools & Automation
Bring the full power of Master Character Creator into Game Creator 2.

One character, two engines working together. Game Creator 2 runs the movement, the animation, and the logic. Master Character Creator builds the body and handles the looks. You get a real Game Creator character that happens to be fully customizable.

Change the look while the game runs. Swap outfits, play face emotions, set eye openness, flash a rim light on a hit, make the head follow a target, and more. Everything updates live through simple Game Creator nodes.

A complete character flow, ready to drop in. Players open the creator, design a character, and save it. A ready made selection screen shows every saved character with its photo. Players pick one and press Play to load straight into your world.

Built for visual scripting. Around twenty five nodes live under one clean Master Character Creator category. Build a body, load the chosen character, equip outfits, set emotions, read the current outfit, and more. All without a single line of code.

Player made characters that last. Characters are saved to disk with a photo thumbnail, so they stay between play sessions and are easy to load, list, or delete.

Simple setup. Add one component to your Game Creator character and you are ready. A welcome window checks your setup, and a clear manual walks you through the full flow.

Please note: This is a bridge package. It needs Game Creator 2 with its example files and Master Character Creator by SoftKitty. You bring those two assets, and this package connects them.

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