About Mannequin Boy
- Art & Visuals > 3D
NOTE
Configured materials for Built-in, HDRP, and URP render pipelines.
A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.
SKINS: 2
in blood
without blood
Animations: 8
1 idle
7 DEMO
Vertex counts of characters:
Body- 9 234
Faces counts of characters:
Body - 9 180
Configured materials for Built-in, HDRP, and URP render pipelines.
A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.
SKINS: 2
in blood
without blood
Animations: 8
1 idle
7 DEMO
Vertex counts of characters:
Body- 9 234
Faces counts of characters:
Body - 9 180