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Make It Flow - UGUI Events framework preview
Unity

Make It Flow - UGUI Events framework

By MeadowGames

$20

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.

Recorded prices for Make It Flow - UGUI Events framework 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $20. Exact dates and prices are listed below. $0.00 $10.00 $20.00 Oct 31, 2026: $20. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$20Latest store price

About Make It Flow - UGUI Events framework

  • Tools, Systems & Learning > Development Tools & Automation
Make It Flow is an Editor Tool and UGUI Events Framework that elevates the project with handy events for pointer and system actions. It facilitates and speeds up the development of event based Canvas compositions with an editor window to setup, binding and configuration. Use the editor tool for a direct experience or dive into the API. It is an events framework that handles convenient events on canvas and Graphic objects, adds a new layer of abstraction to the UGUI, works on Canvas objects, and allows adding behaviors to UGUI objects without coding. Currently available Events include Clickable, Draggable, Hover, Selectable, and System Events. Available Behaviors include AlphaCurve, AngleCurve, CallMethod, ChangeSprite, ColorCurve, Delay, FollowAngleToTarget, FollowPointer, FollowPointerSpring, FollowTargetPosition, LookAtPointerPosition, Outline, PositionCurve, RectSizeCurve, Rotate, Scale, ScaleCurve, SetParent, TranslateToTarget.

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