Unity
Maira Star 2D Animated Spine Character(Prime Series)
$15
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price |
About Maira Star 2D Animated Spine Character(Prime Series)
- Theme > Stylized
- Theme > Military & Combat
- Art & Visuals > 2D
Unique & Appealing Character Design – Highly polished and ready-to-use character.
46 Detailed Animations – Covering every essential action for each weapon and character state.
Unity Prefab – Easily preview and integrate animations.
Source Files Provided – Includes full Spine project (.spine / .json) and Unity.
Optimized for Spine & Spine-Unity – All animations are fully rigged and ready to animate.
Animation List (46 Total):
Block, Block_Hit, Celebration, Climb_Down, Climb_Idle, Climb_Up, Crouch_Idle, Crouch_Walk, Edge_Climb, Edge_Idle, Falling, Floor_GetUp, Floor_Idle, Gun_Reload1, Gun_Reload2, Gun_Shoot, hitBig, Hit_1, Idle, Idle_Tired, Jump, jump_2, jump_3, Land, Machine_GunReload, Machine_GunShoot, meleeSwing3-fullBody, Melee_Swing1, Melee_Swing2, Pull, Pull_Idle, Punch_1, Punch_2, Punch_3, Push, Push_Idle, Roll, Run_1, Run_2, Skid, Swim, Swim_Idle, Walk, Walk_2, Wall_Idle, Wall_Jump
46 Detailed Animations – Covering every essential action for each weapon and character state.
Unity Prefab – Easily preview and integrate animations.
Source Files Provided – Includes full Spine project (.spine / .json) and Unity.
Optimized for Spine & Spine-Unity – All animations are fully rigged and ready to animate.
Animation List (46 Total):
Block, Block_Hit, Celebration, Climb_Down, Climb_Idle, Climb_Up, Crouch_Idle, Crouch_Walk, Edge_Climb, Edge_Idle, Falling, Floor_GetUp, Floor_Idle, Gun_Reload1, Gun_Reload2, Gun_Shoot, hitBig, Hit_1, Idle, Idle_Tired, Jump, jump_2, jump_3, Land, Machine_GunReload, Machine_GunShoot, meleeSwing3-fullBody, Melee_Swing1, Melee_Swing2, Pull, Pull_Idle, Punch_1, Punch_2, Punch_3, Push, Push_Idle, Roll, Run_1, Run_2, Skid, Swim, Swim_Idle, Walk, Walk_2, Wall_Idle, Wall_Jump