Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $29.50. The latest store price is $59.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $59 | Latest store price | |
| $59 | Unity First Price 2026-07-02 2026-07-09 | |
| $29.50 | Unity Discount 2026-07-01 2026-07-08 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Magic Effects Pack 5
- Audio > Sound Effects & Ambience
- Theme > Fantasy & Mythology
- Art & Visuals > 3D
- Art & Visuals > VFX
The pack includes 30 complex magic effects (impacts, spell-casting effects, hand effects, enemy skin effects, etc). All effects also come with sound effects (explosions, impacts, spell casting, and so on). Since the visual effects are complex (featuring multiple elements such as trails, decals, distortions, mesh particles, multiple light sources, etc.), the pack also includes an optimized version of the effects for low-end devices. Features of the pack: Supports all render pipelines. All shaders are written using Shader Graph. All effects utilize only the Shuriken particle system for full compatibility across all devices and platforms (including the Built-in pipeline). All scripts are optimized to the maximum extent possible (global update manager, particles job system, etc.). All meshes have an optimized triangle count, and the most resource-intensive ones use GPU mesh particles instancing and LOD systems. Support for Cinemachine camera shake, physics (effects can interact with scenes and objects), ragdoll (interaction with humanoid characters), and automatic triggers for the animator (death and damage animations, etc.). Some technical features include: Parallax decals, volumetric six-point lighting for clouds, rope (chains) simulation, Unity trail and line renderers with world-space UV, distortion (using command buffers in the Built-in and native distortion in URP and HDRP), depth fading using depth textures, and ice parallax shader with icicles.