M4A1 Customizable Gun - Skins & Attachments
Rated 0.0/5 from 2 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20.30. The latest store price is $29.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $29 | Latest store price | |
| $20.30 | Unity New Release Discount 2026-09-22 2026-10-06 | |
| $20.30 | Unity New Release Discount 2026-09-22 2026-10-06 | |
| $29 | Unity First Price 2026-09-22 2026-09-22 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About M4A1 Customizable Gun - Skins & Attachments
- Tools, Systems & Learning > Development Tools & Automation
- Theme > Modern
- Art & Visuals > 2D
- Art & Visuals > 3D
The package includes a complete M4A1 weapon with 6 visual variants: the base No Skin version plus Golden, Modern, Galaxy, Cobra, and Army skins.
The weapon is separated into modular parts, allowing developers to customize individual components such as the magazine, stock, handguard, grip, optic, muzzle, receiver parts, sights, trigger, and other supported attachments.
A custom Attachment Skins Editor Tool is included to make customization faster and easier directly inside the Unity Editor. Developers can select the weapon, switch between included skins, browse attachment variants, attach or remove parts, inspect the weapon in a 3D preview stage, and save a customized weapon prefab.
The 3D Inspection Stage includes automatic rotation as well as manual rotate, pan, and zoom controls for inspecting the weapon and its attachments.
The Attachment Catalog provides visual preview cards for the available parts and allows attachments to be changed directly from the editor window.
The included M4A1 is organized into modular prefabs, materials, textures, skins, attachment prefabs, and card images for a clean and easy-to-understand workflow.
The Attachment Skins system can also be configured for a developer's own compatible weapon prefabs. Developers can create separate weapon-family folders and configure their own guns, skins, attachments, and preview card images using the workflow explained in the included documentation.
Only the M4A1 weapon family is included with this package. References to other weapon types in the documentation are workflow examples for developers using their own assets.
Suitable for FPS, TPS, action, military, survival, shooter, weapon customization, inventory, loadout, and prototype projects.