Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $49.99. The latest store price is $49.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $49.99 | Latest store price |
About m16A1 (Fps - Tps)
- Theme > Military & Combat
- Theme > Modern
- Art & Visuals > 3D
Game-Ready Plug & Play – Fully Customizable
Skeletal System: Includes skeletal structure and animation.
Animations:
Character arm animations
ADS and Hip animations
Fire & Fire Automatic
Reload
Reload From Dry
Chamber round
Built for FPS & TPS Games.
Compatible with FPS and TPS character arm animations.
Note: In TPS animations only arm movements are available; foot, torso, and head movements are not available. Arm animations are designed to move in harmony with the integrity of the character.
Visuals & Art:
High Quality Models
Low Poly Models
Detachable Meshes
Replaceable coating
Removable logo
Optimized
Overview:
All objects are fully UV-mapped and matched with their respective textures.
Game-ready: optimized for real-time engines.
Elements requiring animation are detached and correctly named.
Models are manually unwrapped to maximize UV space usage.
Scaled accurately to match existing in-game models.
Skeletal System: Includes skeletal structure and animation.
Animations:
Character arm animations
ADS and Hip animations
Fire & Fire Automatic
Reload
Reload From Dry
Chamber round
Built for FPS & TPS Games.
Compatible with FPS and TPS character arm animations.
Note: In TPS animations only arm movements are available; foot, torso, and head movements are not available. Arm animations are designed to move in harmony with the integrity of the character.
Visuals & Art:
High Quality Models
Low Poly Models
Detachable Meshes
Replaceable coating
Removable logo
Optimized
Overview:
All objects are fully UV-mapped and matched with their respective textures.
Game-ready: optimized for real-time engines.
Elements requiring animation are detached and correctly named.
Models are manually unwrapped to maximize UV space usage.
Scaled accurately to match existing in-game models.