Current sales News My Tracked Assets Login
Luvox - Probe Based Realtime GI For URP preview
Unity

Luvox - Probe Based Realtime GI For URP

By CatRabbit

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Luvox - Probe Based Realtime GI For URP 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Jun 20, 2026: $4.99. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: $4.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Luvox - Probe Based Realtime GI For URP

  • Tools, Systems & Learning > Development Tools & Automation
Luvox Realtime GI is a lightweight dynamic indirect-lighting solution for Unity URP.

Based on Precomputed Radiance Transfer principles, Luvox bakes scene data into a probe volume in the Editor and updates the indirect-light response at runtime using the active Directional Light.

The result is stable in world space and does not depend on the current camera view. It is designed as a practical and affordable solution for projects that need dynamic ambient lighting without the cost or complexity of a full realtime GI system.

Setup is simple:
- Add the Luvox Probe Volume and Relight Manager components.
- Configure the probe bounds and spacing.
- Bake the probe data.
- Add the included RelightSubGraph to your Shader Graph.
- Connect the Sub Graph output to Emission.

Luvox supports URP Forward and Deferred rendering paths, including mobile platforms.

The package includes an example scene, probe visualization tools, runtime debugging options and documentation.

Mobile support:
- Designed with mobile performance in mind.
- Sparse probe indexing avoids unnecessary runtime sampling and keeps the system lightweight.
- Optional chunk-based updates prioritize nearby probes and spread relighting work across frames.
- Tested with over 100,000 probes while maintaining 100+ FPS on a mobile device.

Current limitations:
- Runtime relighting is driven by one Directional Light.
- Point Lights, Spot Lights and emissive materials do not currently update indirect lighting.
- Static level geometry is baked in the Editor. Geometry changes require a rebake.
- Indoor lighting uses a simplified approximation and may require some tuning.

Unity price last checked .

Prices and availability may change.