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Luminance - SSR preview
Unity

Luminance - SSR

By Warpdev

$9.97

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.97. The latest store price is $9.97, matching the lowest recorded price shown here.

Recorded prices for Luminance - SSR 5 price observations from Jul 22, 2026 to Nov 6, 2026. Lowest recorded price $9.97. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Jul 22, 2026: $29.99. Unity First Price 2026-07-22 2026-07-29 Jul 22, 2026: $14.99. Unity New Release Discount 2026-07-22 2026-08-05 Jul 22, 2026: $14.99. Unity New Release Discount 2026-07-22 2026-08-05 Sep 25, 2026: $9.97. Unity Permanent Decrease 2026-09-25 2026-10-02 Nov 6, 2026: $9.97. Latest store price Jul 22, 2026 Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 5 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$9.97Latest store price
$9.97Unity Permanent Decrease 2026-09-25 2026-10-02
$14.99Unity New Release Discount 2026-07-22 2026-08-05
$14.99Unity New Release Discount 2026-07-22 2026-08-05
$29.99Unity First Price 2026-07-22 2026-07-29

Sale and bundle history

The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Luminance - SSR

  • Art & Visuals > VFX
Luminance SSR adds dynamic, real-time Screen Space Reflections to the Universal Render Pipeline; the bright, grounded look of reflective floors, polished metal, water, and wet streets, reacting to your scene every frame with no baking.

Drop it on your URP renderer with a single click and your glossy and mirror-like surfaces immediately reflect the world around them. Reflections are traced in screen space, accelerated by a Hi-Z depth pyramid so they stay fast even at long range, and they fall back gracefully to your reflection probes or skybox wherever on-screen data isn't available; so you never see hard, empty holes.

Luminance is built for Unity 6 and Render Graph from the ground up, and every aspect is exposed in the inspector: intensity, Fresnel falloff, ray length and thickness, edge fade, distance darkening, and a gap-fill control that hides the reflection "shadows" cast by closer objects. Smoothness and metallic from your existing materials drive reflection blur and tint automatically, so it just works with standard URP Lit content.

Great for: sci-fi interiors, archviz, showrooms and product scenes, racing and arcade games, stylized and realistic environments; anywhere reflective surfaces sell the scene. Fully customizable and content-agnostic: no special materials required, works with your existing PBR setup.

Includes: the renderer feature, all shaders, a one-click setup window, and a sample scene to get started fast.

Unity price last checked .

Prices and availability may change.