Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity First Price 2026-10-14 2026-10-14 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Low Poly WW2 Willys Ford Jeep
- Theme > Stylized
- Theme > Low Poly
- Theme > Military & Combat
- Art & Visuals > 3D
- Theme > Historical
What’s modelled
- Slotted grille with round headlamps, blackout lamps, bumpers and front fenders
- Folding windshield with glass, side mirrors, rear tail lamps and a rear-mounted spare wheel
- Axe and shovel on the driver’s side, a fuel can and bracket, a tow coupling and grab handles
- Open interior: canvas seats, dashboard, steering wheel, pedals and control levers
- Underbody: frame rails and crossmembers, leaf springs with shackles, solid axles with differentials, engine and transmission, driveshafts, exhaust and steering linkage
Ready to animate or drive
- The wheels, front steering knuckles, axles, hood, windshield and steering wheel are separate objects, each pivoted on its real axle or hinge line.
- The hood opens onto an engine bay, and the windshield folds forward over the hood.
- Every LOD keeps the same pivots, so one vehicle controller drives all three.
- Correct Unity orientation: front +Z, up +Y, right +X. Every part has rotation 0 and scale 1.
Performance
- Three LOD levels: 6,682 / 3,994 / 1,872 triangles, in one LODGroup.
- LOD2 merges the static parts into one mesh to cut draw calls.
- A separate 76-triangle convex collision hull.
- All LODs share one 2048 texture atlas and two materials.
Easy setup
- An included editor script applies the import settings.
- In one click it builds the prefab, with materials, LODGroup, collider and the moving-part hierarchy.
Customisable
- Repaint the vehicle by editing a single Base Color texture, for example a desert tan scheme.
- Add your own unit markings or insignia; none are baked in.
Suitable for WWII shooters and strategy games, historical simulations, open-world and survival games, top-down and RTS games, and mobile titles.
No driving script, wheel colliders or animations are included. The model is static geometry with pivots for your own controller.