About Low Poly Weapon Series V 5
- Theme > Stylized
- Theme > Low Poly
- Theme > Military & Combat
- Theme > Modern
- Art & Visuals > 2D
- Art & Visuals > 3D
- Art & Visuals > UI & GUI
The Asset package includes the following content:
— Weapons —
• Weapons (New x5)
— Attachments —
• Optics (New x2)
• Mags (New x2)
• Muzzle_Device (New x1)
• Muzzle_Recon_Device (New x1)
• BarrelGuard_Lok (New x1)
• ForwardGrips (New x2)
— Bullets —
• Bullet (New x1)
— Items —
• Charm (New x1)
• Gun Table (New x1)
• Gun Table Mat (New x1)
• Gun Brackets (New x2)
— UI Texture —
• Weapon UI (New x10)
• Attachment UI (New x18)
• Bullet UI (New x2)
• Item UI (New x2)
The new series will provide all the attachments and bullets from the past.
In the Asset package, the distinction will be made between "New" and "Previous"
— Previous —
• Optics (x36), Optics_Side (x2), Optics_Combo (x3), Optics_IronSight (x9), Optics_Pistol (x9), Optics_Recon (x19)
• Bayonets (x3), Bipods (x5), Mags (x6), MagKits (x2), ForwardGrips (x47)
• GrenadeLaunchers (x4), MasterKeys (x2), Stocks (x5)
• Muzzles (x46), Muzzles_Pistol (x11), Muzzles_Recon (x15), Muzzles_ShotGun (x12)
• Tatical Lights (x11), Tatical Lights_Pistol (x3), Tatical Lasers (x11), Tatical Lasers_Pistol (x3)
• Grips (x3), Rails (x4), Rails_Pistol (x3), Rail_Risers (x4)
• Equipments (x4), BarrelGuard_Chips (x6), BarrelGuard_Loks (x2), Attachments_WWII (x8)
• Bullets (x6), Bullets_SMG (x6), Bullets_Pistol (x6), Bullets_Recon (x6), Bullets_ShotGun (x6), Bullets_Grenade (x4)
• WeaponCases (x2), Grenades (x7), DogTags (x4)
All Models share a common material and texture.
All Optic Lenses are independently Separated.
All Models reference Real-World Scales.
— Weapons —
• Weapons (New x5)
— Attachments —
• Optics (New x2)
• Mags (New x2)
• Muzzle_Device (New x1)
• Muzzle_Recon_Device (New x1)
• BarrelGuard_Lok (New x1)
• ForwardGrips (New x2)
— Bullets —
• Bullet (New x1)
— Items —
• Charm (New x1)
• Gun Table (New x1)
• Gun Table Mat (New x1)
• Gun Brackets (New x2)
— UI Texture —
• Weapon UI (New x10)
• Attachment UI (New x18)
• Bullet UI (New x2)
• Item UI (New x2)
The new series will provide all the attachments and bullets from the past.
In the Asset package, the distinction will be made between "New" and "Previous"
— Previous —
• Optics (x36), Optics_Side (x2), Optics_Combo (x3), Optics_IronSight (x9), Optics_Pistol (x9), Optics_Recon (x19)
• Bayonets (x3), Bipods (x5), Mags (x6), MagKits (x2), ForwardGrips (x47)
• GrenadeLaunchers (x4), MasterKeys (x2), Stocks (x5)
• Muzzles (x46), Muzzles_Pistol (x11), Muzzles_Recon (x15), Muzzles_ShotGun (x12)
• Tatical Lights (x11), Tatical Lights_Pistol (x3), Tatical Lasers (x11), Tatical Lasers_Pistol (x3)
• Grips (x3), Rails (x4), Rails_Pistol (x3), Rail_Risers (x4)
• Equipments (x4), BarrelGuard_Chips (x6), BarrelGuard_Loks (x2), Attachments_WWII (x8)
• Bullets (x6), Bullets_SMG (x6), Bullets_Pistol (x6), Bullets_Recon (x6), Bullets_ShotGun (x6), Bullets_Grenade (x4)
• WeaponCases (x2), Grenades (x7), DogTags (x4)
All Models share a common material and texture.
All Optic Lenses are independently Separated.
All Models reference Real-World Scales.