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Low Poly Stylized Evergreen Trees Pack - Mini World Studio preview
Unity

Low Poly Stylized Evergreen Trees Pack - Mini World Studio

By Mini World Studio

$4.99

About Low Poly Stylized Evergreen Trees Pack - Mini World Studio

  • Theme > Stylized
  • Theme > Low Poly
  • Theme > Nature & Countryside
  • Art & Visuals > 3D
Low Poly Stylized Evergreen Trees Pack is a collection of lightweight, stylized evergreen trees designed for creating forests, landscapes, and natural environments in Unity. The pack includes multiple tree variations with different shapes, foliage densities, and color variations. Each tree is optimized for real‑time use and includes LODs for improved performance in large environments. Features: stylized low‑poly evergreen trees; multiple tree variations; different foliage density variations; green and blue foliage variations; LOD support for every tree; 140–693 triangles per tree; ~293 triangles average per tree; 3,813 triangles total across 13 tree objects; custom Box Collider for tree trunks; foliage created from transparent planes; 3 atlas‑based materials; materials prepared for lightmap baking; demo scene included; Built‑in Render Pipeline, URP and HDRP converters; suitable for large forests and real‑time environments. LOD & Optimization: each tree includes multiple LOD levels with different foliage densities, allowing you to balance visual quality and performance. The low‑poly geometry and LOD setup make the trees suitable for scenes containing large numbers of trees. Render Pipeline Support: the package includes converters for Built‑in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP). Materials & Foliage: the trees use 3 atlas‑based materials. Foliage is created using transparent planes, providing a lightweight solution while maintaining a detailed stylized appearance. Lighting: all tree models are prepared for lightmap baking and have the necessary lightmap settings enabled. Demo Scene: a demo scene is included to showcase the trees and their different variations in an environment. Geometry: 13 tree objects; 140–693 triangles per tree; ~293 triangles average; 3,813 triangles total; LODs included for every tree. Additional: custom Box Colliders; 3 atlas materials; transparent foliage planes; lightmap‑ready models; demo scene; Built‑in / URP / HDRP converters.

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