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Low-Poly Security Cameras preview
Unity

Low-Poly Security Cameras

By Michaël Blanchard

$12.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $12.99. The latest store price is $12.99, matching the lowest recorded price shown here.

Recorded prices for Low-Poly Security Cameras 2 price observations from Oct 27, 2026 to Nov 3, 2026. Lowest recorded price $12.99. Exact dates and prices are listed below. $0.00 $6.50 $12.99 Oct 27, 2026: $12.99. Unity First Price 2026-10-27 2026-10-27 Nov 3, 2026: $12.99. Latest store price Oct 27, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$12.99Latest store price
$12.99Unity First Price 2026-10-27 2026-10-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Low-Poly Security Cameras

  • Audio > Sound Effects & Ambience
  • Theme > Stylized
  • Theme > Low Poly
  • Theme > Modern
  • Art & Visuals > 3D
Bring your stealth, heist and spy levels to life with five low-poly security cameras that look the part and actually behave like cameras.

CAMERAS
- Standard: classic outdoor housing on a wall arm
- C-Mount: box camera with a varifocal lens
- IP: wireless pan-tilt camera with antenna
- Dome: ceiling dome with a smoked shell (players can't tell where it's looking)
- Fisheye: 360° ceiling camera

FEATURES
- Four camera states: Active (red LED), Disabled (green LED, e.g. hacked or looped), Off and Broken
- Broken state swaps in damaged meshes: the Dome shows a shattered shell, the IP camera a snapped antenna
- Status LEDs and faint light cones that fade with the camera's state
- Pan/tilt patrol between points you set, with per-camera limits and built-in mechanical hard caps
- Manual control API for player-driven cameras
- Servo sound that follows the camera's movement
- Simple C# API with events and inspector UnityEvents
- Demo scene with an on-screen panel to try every state and patrol
- 17-page PDF documentation with a scripting reference

EASY TO USE
Drag a prefab into your scene, add a few patrol points, and press Play. No layers, tags or project settings required. Everything is in one folder with its own assembly definition and no external dependencies.

Note: screenshots show the optional Soft Edges cone setting, which requires Depth Texture enabled in your URP asset. Cones are fully visible without it, with hard edges where they meet surfaces.

Unity price last checked .

Prices and availability may change.