Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.49. The latest store price is $24.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $24.99 | Latest store price | |
| $12.49 | Unity New Release Discount 2026-10-05 2026-10-19 | |
| $12.49 | Unity New Release Discount 2026-10-05 2026-10-19 | |
| $24.99 | Unity First Price 2026-10-05 2026-10-05 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Low Poly Medieval
- Theme > Stylized
- Theme > Low Poly
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Art & Visuals > 3D
UNITS
- Humans and Orcs: axe, club, archer and mage versions of each race
- Armoured Humans and Orcs: bigger, plated units with axe + shield, club + shield, or bow
- Ogre: a 5 m brute whose club smashes the ground and damages everything around the impact
- Knight on Horse and Orc on Warg: cavalry with a mounted sword or axe attack
- Dragon: walks, flies, glides, roars, bites, and spits fireballs on the ground and in flight
ANIMATIONS
Every foot unit has Idle, Walk, Run, Attack, Shoot or Cast, Hit and Death; shield units add Block. The riders have Ride, Ride Idle, Ride Attack and Ride Death, and the mounts collapse when killed. The dragon has Idle, Walk, Fly, Glide, Roar, Fire Breath, Flying Fire, Bite and Death.
Humans, orcs, the ogre and the riders use Unity's Humanoid rig, so you can share clips between them or use any humanoid animation from the Asset Store.
GAMEPLAY SCRIPTS (optional)
- Unit controller: movement, ground following, dragon flight
- Melee hits with swing trails and sparks on the big units
- Arrows that arc and stick into what they hit; glowing arrows with ribbon trails for armoured archers
- Mage spells (blue Arcane Bolt, green Fel Bolt) and dragon fireballs that explode on contact
- Health, teams, a per-unit "can damage" team list and friendly fire
All effects are built from low poly meshes: no particle systems or textures, which keeps them cheap on mobile.
MOBILE FRIENDLY
One 64×64 palette texture per race, one material per unit, and 1,500–2,700 triangles per foot unit.
INCLUDED
- 18 unit prefabs, plus the horse, warg and riders as separate prefabs
- 18 standalone weapons and shields, pivoted at the grip, for re-equipping units
- A playable demo scene in a low poly valley with forests, a river, a castle ruin and a camp, also included as a prefab
- A PDF manual with a setup guide and script reference