Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.49. The latest store price is $24.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $24.99 | Latest store price | |
| $12.49 | Unity New Release Discount 2026-09-29 2026-10-13 | |
| $12.49 | Unity New Release Discount 2026-09-29 2026-10-13 | |
| $24.99 | Unity First Price 2026-09-29 2026-09-29 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Low Poly Apocalypse
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Stylized
- Theme > Low Poly
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Theme > Dystopian & Post-apocalyptic
- Theme > Horror & Gothic
- Theme > Buildings & Infrastructure
- Theme > Modern
- Art & Visuals > 3D
SURVIVORS (10)
Pistol, Rifle, Shotgun, Sniper: two-handed aim with recoil; the long guns are held at the shoulder
Bat and Machete: melee swing attacks
Minigun and Flamethrower: heavy units that fire from the hip
2 turret gunners who ride the vehicles
ZOMBIES (5)
Walker, Runner (sprints), Bloater (bursts into toxic gas when it dies), Spitter (acid attack), Riot (armoured)
BIG UNITS
Mutant Brute: swings a concrete slab that smashes the ground and damages everything nearby
Pickup Technical and Army Jeep: mounted machine guns with a gunner on board; they explode when destroyed
Mutant Wyvern boss: walks, flies, and breathes acid bombs on the ground and in the air
GAMEPLAY-READY SCRIPTS (full C# source)
Movement, health, teams and friendly fire
Guns: tracer bullets, muzzle flashes, shotgun spread, sustained minigun fire
Flamethrower flames, acid spit and acid breath
Melee hits with swing trails and a ground smash; death explosions
Auto-aim toward the nearest enemy
All effects are built from lightweight low poly meshes: no particle systems, no textures
DEMO
A ruined city street with every unit ready to control. Move, shoot, fly the boss, switch units and toggle friendly fire. The environment is included as a prefab.
MOBILE-FRIENDLY
Every model uses one shared material with one 64×64 palette texture, so a whole battle renders in very few draw calls.
Humanoid characters share one skeleton, so their animations can be retargeted to each other or to any other Humanoid.
Includes PDF documentation.