Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5.99. The latest store price is $5.99, matching the lowest recorded price shown here.
View 5 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $5.99 | Latest store price | |
| $5.99 | Unity Permanent Decrease 2026-10-09 2026-10-16 | |
| $7.99 | Unity New Release Discount 2026-07-29 2026-08-05 | |
| $7.99 | Unity New Release Discount 2026-07-29 2026-08-05 | |
| $15.99 | Unity First Price 2026-07-29 2026-08-05 |
Sale and bundle history
The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Low Poly 3D Sword Stylized - URP
- Theme > Stylized
- Theme > Low Poly
- Theme > Fantasy & Mythology
- Art & Visuals > 3D
Enhance your action, RPG, or fantasy project with this professionally crafted, production-ready Stylized Sword asset. Designed with clean topology and optimized geometry, this weapon is perfect for main characters, NPCs, boss drops, or collectible loot.
The package includes 1 optimized base mesh paired with 3 distinct 2K hand-painted texture variants (Gold/Bronze, Crimson Red, and Arcane Blue), giving you instant visual variety for weapon progression or elemental tiers.
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Key Features:
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Highly Optimized Geometry: 5,000 Triangles (5k Tris) for a smooth balance between stylized detail and game performance.
3 Color Variants: Includes Gold/Bronze (Default), Crimson Red (Fire/Blood), and Arcane Blue (Magic/Frost) 2K textures.
Plug & Play Unity Prefabs: 3 pre-configured URP prefabs ready to drag and drop into your scene.
Universal Render Pipeline (URP): Fully set up and tested with Unity's URP Lit shaders for proper lighting and reflections.