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Low Latency Native Audio – Oboe & AAudio preview
Unity

Low Latency Native Audio – Oboe & AAudio

By Barış Biltekin

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $13.99. The latest store price is $19.99.

Recorded prices for Low Latency Native Audio – Oboe & AAudio 4 price observations from Aug 6, 2026 to Nov 4, 2026. Lowest recorded price $13.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Aug 6, 2026: $13.99. Unity New Release Discount 2026-08-06 2026-08-20 Aug 6, 2026: $13.99. Unity New Release Discount 2026-08-06 2026-08-20 Aug 6, 2026: $19.98. Unity First Price 2026-08-06 2026-08-06 Nov 4, 2026: $19.99. Latest store price Aug 6, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.98Unity First Price 2026-08-06 2026-08-06
$13.99Unity New Release Discount 2026-08-06 2026-08-20
$13.99Unity New Release Discount 2026-08-06 2026-08-20

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Low Latency Native Audio – Oboe & AAudio

Low Latency Native Audio is a Unity plugin for projects where instant audio feedback matters.

It is designed for rhythm games, drum pads, samplers, music apps, metronomes, sequencers, mini-games, and other touch-based interactive experiences that require fast, responsive sound triggering.

The package uses a native audio backend powered by Oboe and AAudio. It provides a simple C# API for initialization, clip registration, playback, volume, stereo panning, pause and resume handling, StopAll, clip removal, and clean shutdown.

The package is render-pipeline independent and works with Built-in, URP, and HDRP projects without requiring custom shaders, materials, post-processing, or pipeline-specific rendering features.

The included native plugin supports 16 KB memory page sizes for compatibility with current native-code application requirements.

Actual latency depends on device hardware, operating system version, and project configuration. The plugin is designed to help reduce input-to-sound delay and provide more responsive audio playback in Unity projects.

Unity price last checked .

Prices and availability may change.