Unity
Logger — Lightweight & Flexible Debugging Tool for Unity
By Azen
FREE
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About Logger — Lightweight & Flexible Debugging Tool for Unity
- Tools, Systems & Learning > Development Tools & Automation
Logger is a simple yet powerful logging utility for Unity that helps you organize, filter, and visually distinguish debug logs in both Editor and Build modes.
Ideal for teams and solo developers looking for clean output and better control over runtime messages. With support for categories, color coding, and toggleable log types, Logger improves clarity in debugging and development workflows.
Key Features
Easy-to-use static logging API - Simple CustomLogger.Log() calls
Color-coded logs - Visual distinction between Info, Warning, Error types
Filter logs by categories - System, UI, Gameplay, Network, and more
Enum-based categories - Autocomplete support, no typos
Enable/disable per category - Toggle individual categories on/off
Lightweight - No dependencies, minimal overhead
Works in Editor & Build - Full control in both environments
Dependency Injection ready - ILogger interface included
Easy category management - Add/remove categories via Editor UI
Demo scene included - See it in action
Ideal for teams and solo developers looking for clean output and better control over runtime messages. With support for categories, color coding, and toggleable log types, Logger improves clarity in debugging and development workflows.
Key Features
Easy-to-use static logging API - Simple CustomLogger.Log() calls
Color-coded logs - Visual distinction between Info, Warning, Error types
Filter logs by categories - System, UI, Gameplay, Network, and more
Enum-based categories - Autocomplete support, no typos
Enable/disable per category - Toggle individual categories on/off
Lightweight - No dependencies, minimal overhead
Works in Editor & Build - Full control in both environments
Dependency Injection ready - ILogger interface included
Easy category management - Add/remove categories via Editor UI
Demo scene included - See it in action